Captures live config state of nullstone Purpur 1.21.11 server: - docker-compose.yml (itzg/minecraft-server image, MODRINTH_PROJECTS + PLUGINS lists) - All plugin configs under live-server/plugins/ (no DBs, no jars, no world data) - Server core: bukkit.yml, spigot.yml, purpur.yml, paper-global.yml, paper-world-defaults.yml, server.properties Excluded via .gitignore: - World data (world/, world_nether/, world_the_end/, auth_limbo/) - Sensitive: AuthMe DB (password hashes), Lands DB, CoreProtect DB, Essentials userdata - Jars (auto-fetched), logs, caches, .paper-remapped
20 KiB
Migration Plan: Lands v7.21.3 → LandClaimPlugin
Target: LandClaimPlugin (Modrinth, MIT, by AyoSynk) Date Planned: [TBD - Player Agreement] Server: Purpur 1.21.10 on nullstone (Debian 13) World: Preserved intact. Only plugin data wiped. Grace Period: 48 hours after migration Rollback Window: 7 days (Lands DB archived)
0. Current State
Lands v7.21.3 on Nullstone
-
JAR:
Lands-7.21.3.jar(2.9MB, paid plugin from IncrediblePlugins) -
Database: SQLite
database_v2.db(168KB) -
Cached players: 43
-
Active lands (from event log):
K'land/JellyLand— block placements, deleted 2025-05-30 for INACTIVITYPortal— bank deposits (500 → 1000 → 2000), deleted 2025-09-11 for INACTIVITYHighCaillou— deposit 10HIVE— deposit 10,000Headquarters— recurring deposits (20 → 40 per cycle)batcave/batcave1— recurring deposits (10 per cycle)MyLawn— depositsJessie— deleted 2025-12-09TheArchitect— deposits
-
Economy: Lands Bank is active — players deposit money into land banks. Economy integration via Vault/EssentialsX.
-
Nations: Config present but
enabled: false— never used. -
Features in use: Basic land claiming, bank deposits, roles, events logging. No nations, no wars.
-
Dependencies: Vault (economy bridge), EssentialsX (economy backend)
-
Data to lose: All claim boundaries, land bank balances, member lists, role assignments for each land.
Target: LandClaimPlugin
- License: MIT (free, open-source)
- Compatibility: 1.21.x — Paper, Purpur, Spigot confirmed
- Claim Model: Chunk-based (16x16), single claim profile per player
- Permissions: Tiered flag system (Owner → Member → Public)
- Features: In-game map, warps, alliances, auto-claim while walking, PvP blocking
- No: Nations, wars, web portal, land bank — these are Lands-specific features we don't use anyway.
1. Pre-Migration (Phase 0 — 48h before)
1.1 Backup Everything
ssh user@192.168.0.100
# Create backup directory
mkdir -p /opt/backups/lands-migration-$(date +%Y%m%d)
# Full server backup (running state — consistent snapshot via docker exec for world)
tar czf /opt/backups/lands-migration-$(date +%Y%m%d)/minecraft-plugins.tar.gz \
-C /opt/docker/minecraft plugins/
# Lands-specific backup (the important part for rollback)
tar czf /opt/backups/lands-migration-$(date +%Y%m%d)/lands-complete.tar.gz \
-C /opt/docker/minecraft/plugins \
Lands Lands-7.21.3.jar
# Also grab the SQLite DB separately (small, critical)
cp /opt/docker/minecraft/plugins/Lands/Data/database_v2.db \
/opt/backups/lands-migration-$(date +%Y%m%d)/
# Verify
ls -lh /opt/backups/lands-migration-$(date +%Y%m%d)/
1.2 Player Communication
Discord announcement:
📢 LAND SYSTEM CHANGE — Vote Required
We're replacing Lands (paid, complex, heavy) with LandClaimPlugin (free, simple, chunk-based).
What changes:
✅ New claiming system (/claim instead of /lands GUI)
✅ Chunk-based (16x16 blocks) — easier to see your borders
✅ Free claims, no economy cost during grace period
✅ Same world, same builds — only plugin data wiped
⚠️ ALL EXISTING CLAIMS WILL BE RESET
⚠️ Land bank balances will NOT carry over
🎁 48-hour grace period — free unlimited re-claiming
Timeline:
- Vote opens now (48h to respond)
- If approved, migration happens on [DATE]
- ~5 min downtime during swap
- 48h grace period to rebuild your claims
Land bank balances note: Current Lands bank deposits will NOT transfer.
The new system doesn't use land banks. This economy cost is going away.
Reply with 👍 to approve or 👎 to reject. Questions below.
In-game MOTD (during announcement):
§6⚠ Land system upgrade vote in Discord! §fReply in #announcements.
§7Migration may reset all claims. 48h grace period to re-claim.
1.3 Download New Plugin
# Get the compatible version for 1.21.10 / Purpur
# Check: https://modrinth.com/plugin/landclaimplugin/versions
# Need a build that supports 1.21.10 (currently latest covers 1.21.x)
# Download (replace with actual URL when ready)
wget -O /tmp/LandClaimPlugin.jar "https://cdn.modrinth.com/data/[...]/LandClaimPlugin-[version].jar"
# Quick validation
file /tmp/LandClaimPlugin.jar
# Should report: Java archive data (JAR)
2. Migration Execution (Phase 1 — Server Downtime)
2.1 Stop Server
ssh user@192.168.0.100
cd /opt/docker/minecraft
# Stop the container
docker compose down
# Wait for clean shutdown (saves world, closes DBs)
# Verify: docker ps | grep minecraft-mc (should be empty)
2.2 Remove Lands Completely
cd /opt/docker/minecraft/plugins
# Remove JAR
rm -f Lands-7.21.3.jar
# Remove entire data directory (claims, bank, roles, language, configs, logs)
rm -rf Lands/
# Verify it's gone
ls -la Lands* Lands/
# Should return: No such file or directory
2.3 Install LandClaimPlugin
# Move downloaded JAR to plugins
mv /tmp/LandClaimPlugin.jar /opt/docker/minecraft/plugins/LandClaimPlugin.jar
chown user:user /opt/docker/minecraft/plugins/LandClaimPlugin.jar
chmod 644 /opt/docker/minecraft/plugins/LandClaimPlugin.jar
# Verify
ls -la /opt/docker/minecraft/plugins/LandClaimPlugin.jar
2.4 Start Server (Config Generation Boot)
cd /opt/docker/minecraft
docker compose up -d
# Watch for plugin load
docker logs -f minecraft-mc
# Look for LandClaimPlugin startup messages
# Let it run for 2-3 minutes to generate default config
# It will create /opt/docker/minecraft/plugins/LandClaimPlugin/ with config.yml + data/
# Wait until you see: "Server running. /help for help. /stop to quit." or similar
# Stop again for config editing
docker compose down
2.5 Configure LandClaimPlugin
# Edit the generated config
nano /opt/docker/minecraft/plugins/LandClaimPlugin/config.yml
Critical config changes recommended:
# --- CLAIM SETTINGS ---
# Start generous to reduce player friction
claims:
max-per-player: 50 # High limit — reduce later (default might be 5-10)
max-size-chunks: 125 # Per-claim size cap (reasonable = ~2000x2000 area)
auto-claim-enabled: true # Claim chunks as you walk through them
require-adjacent: false # Allow scattered claims (like Lands did)
diagonal-enabled: true
# --- ECONOMY ---
# DISABLE during grace period
economy:
enabled: false # Free claims for now
cost-per-chunk: 0 # 0 = no charge
# --- PROTECTION FLAGS ---
protection:
block-break: OWNER # Only claim owner can break
block-place: OWNER
entity-damage: OWNER
animal-kill: MEMBER # Allow members to hunt/kill
item-pickup: OWNER
item-drop: OWNER
door-toggle: PUBLIC # Friendly to visitors
container-access: MEMBER # Chests restricted to members
redstone-use: PUBLIC # Allow public redstone (doors, farms)
vehicle-use: MEMBER
pvp-inside-claim: false # No PvP inside claimed land (safe zones)
tnt: false # Block TNT
creeper-explosion: true # Keep creeper grief (it's survival, part of the game)
piston-cross-boundary: false # Prevent pistons pushing across claim edges
# --- VISUAL HELPERS ---
visuals:
claim-borders: true # Particle borders on join/claim
border-particle: flame # Or barrier, end_rod
in-game-map: true # Show claim overlay
# --- WARPS ---
warps:
enabled: true
per-claim-max: 5 # Reasonable limit per claim
2.6 Clean Up Plugin Dependencies
# LuckPerms — remove old Lands permissions
# Open LuckPerms web editor or use RCON
# Remove all perms matching: lands.*
docker exec minecraft-mc luckperms editor
# In the web editor, search "lands" and delete matching nodes
# Then add new perms if needed:
# /lp group default permission set "landclaim.claim.max.<number>" 50
# TAB plugin — check for Lands placeholders
grep -r "lands" /opt/docker/minecraft/plugins/TAB/ 2>/dev/null
# If found, remove/replace with LandClaim equivalents
# DiscordSRV — no direct LandClaim integration exists
# Console channel will still log /claim commands via the console
# Later: set up n8n webhook for automated claim notifications
3. Go Live (Phase 2 — Grace Period Begins)
3.1 Start Server
ssh user@192.168.0.100
cd /opt/docker/minecraft
docker compose up -d
# Verify
docker logs minecraft-mc | tail -30
# Confirm:
# - World loads (all 3 dimensions)
# - LandClaimPlugin enabled without errors
# - EssentialsX, DiscordSRV, all plugins load cleanly
# - RCON on port 25575
# - Port 25565 accepting connections
3.2 Update MOTD
# In docker-compose.yml, update the MOTD line:
# MOTD: "§a✓ New land system live! §e/claim§f to protect. 48h grace period."
docker compose restart
3.3 Discord & In-Game Announcement
DISCORD:
🟢 Land system is LIVE! Use /claim to protect your builds.
📍 Your old Lands claims are gone — time to rebuild!
⏰ 48-hour grace period: free, unlimited claiming.
📖 How to claim:
1. Stand in the chunk you want to claim
2. Run /claim add
3. Walk and auto-claim is enabled
4. View your claims: /claim map
Questions? Ask in #support.
# In-game broadcast
ssh user@192.168.0.100 "docker exec minecraft-mc rcon-cli say '§a✓ New land system live! Use /claim to protect. 48h free claiming!'"
4. Post-Migration Monitoring (Phase 3)
| Time | Action |
|---|---|
| T+1h | Check logs for LandClaimPlugin errors. Verify claim borders work. Test /claim add in-game. |
| T+6h | Monitor Discord for player issues. Check if any players report missing builds (grief while unclaimed). |
| T+12h | Verify claim data directory is growing (new claims being made). Run /claim list to see top claimers. |
| T+24h | Backup new LandClaimPlugin data directory. Check for any claim conflicts between players. |
| T+48h | Grace period ends. Optionally enable economy (economy.enabled: true, cost-per-chunk: 10). Announce enforcement start. |
| T+7d | If no issues, consider deleting the Lands backup or moving to cold storage. |
5. Risk Matrix
| Risk | Likelihood | Impact | Mitigation |
|---|---|---|---|
| LandClaimPlugin incompatible with Purpur 1.21.10 | Low | High | Test on dev clone first. Modrinth shows Purpur 1.21.x supported. |
| Players lose critical builds during grace period | Medium | High | Admins patrol during first 6h. /claim add for abandoned bases. Consider temporary WorldGuard protection on major builds. |
| Land bank money loss causes player anger | Medium | Medium | Document clearly that bank balances don't carry over. This is a one-time wipe. Future economy-free system means no more deposits. |
| Auto-claim causes accidental claims | Low | Low | Players can /claim remove instantly. Admin can fix abuse. |
| Claim boundary disputes | Medium | Low | Admin tool /claim admin unclaim <player>, /claim admin transfer for dispute resolution. |
| TAB/LuckPerms broken by old Lands hooks | Low | Low | These just display empty placeholders. Not server-breaking. Fix in TAB config + LuckPerms web editor. |
6. Rollback Plan
If LandClaimPlugin causes critical issues or players revolt:
# 1. Stop server
docker compose -f /opt/docker/minecraft/docker-compose.yml down
# 2. Remove new plugin
rm -f /opt/docker/minecraft/plugins/LandClaimPlugin.jar
rm -rf /opt/docker/minecraft/plugins/LandClaimPlugin/
# 3. Restore Lands from backup
cd /opt/docker/minecraft/plugins
tar xzf /opt/backups/lands-migration-*/lands-complete.tar.gz
# 4. Verify Lands files restored
ls -la Lands-7.21.3.jar Lands/
# 5. Start server
docker compose -f /opt/docker/minecraft/docker-compose.yml up -d
# 6. Verify
rcon-cli say "§cLand system reverted to Lands. Claims restored."
7. Suggestions / Future Improvements
-
Claim decay for inactive players: If someone hasn't logged on in 60+ days, auto-unclaim their land. Prevents dead claims on buildable land. Can be automated with a cron + RCON script.
-
Claim dashboard: Bash script that RCONs
/claim list, formats it, and posts to admin Discord channel weekly. -
Bluemap/Dynmap integration: If LandClaimPlugin supports layer overlays on a web map, players can see claims from a browser, not just in-game.
-
Economy-free by design: LandClaimPlugin keeps claiming free and simple. Consider keeping it that way. The economy cost was a friction point for new players who wanted to build but had no money yet.
-
Admin mediation tools: The plugin has admin commands (
/claim admin). Make sure moderators know:/claim list— view all claims/claim admin unclaim <player>— remove a player's claims/claim admin transfer <from> <to>— move a claim between players
-
Backup script update: Edit
/opt/docker/backup.shto include LandClaimPlugin in the daily backup (currently only backs up Minecraft world + configs, not plugin-specific data).
8. Files in This Repo
| Path | Description |
|---|---|
config/ |
All server config files (pulled live from nullstone) |
config/plugins/Lands-config.yml |
Current Lands config — reference before removal |
config/plugins/Lands-*.yml |
All Lands sub-configs — roles, nations, wars, events, levels |
docker-compose.yml |
Live container definition from nullstone |
README.md |
Server documentation, plugin inventory, ops |
docs/migrations/lands-to-landclaim.md |
This migration plan |
scripts/ |
Migration + operational scripts (below) |
9. Migration Helper Script
Place in scripts/migrate-lands-to-landclaim.sh:
#!/usr/bin/env bash
# migrate-lands-to-landclaim.sh
# Run on nullstone as root. Performs the full Lands → LandClaimPlugin migration.
set -euo pipefail
BACKUP_DIR="/opt/backups/lands-migration-$(date +%Y%m%d_%H%M%S)"
MC_DIR="/opt/docker/minecraft"
PLUGIN_DIR="$MC_DIR/plugins"
log() { echo "[$(date '+%H:%M:%S')] $*"; }
# --- Pre-checks ---
log "Checking prerequisites..."
# Is server running?
if docker ps --format '{{.Names}}' | grep -q '^minecraft-mc$'; then
log "Server is running. Stop it first: cd $MC_DIR && docker compose down"
exit 1
fi
# Backup directory
mkdir -p "$BACKUP_DIR"
log "Backup directory: $BACKUP_DIR"
# --- Step 1: Backup Lands ---
log "Backing up Lands plugin..."
if [ -f "$PLUGIN_DIR/Lands-7.21.3.jar" ]; then
cp "$PLUGIN_DIR/Lands-7.21.3.jar" "$BACKUP_DIR/"
cp -r "$PLUGIN_DIR/Lands" "$BACKUP_DIR/"
log "Lands JAR + data backed up"
else
log "WARNING: Lands-7.21.3.jar not found at $PLUGIN_DIR"
log "Plugin may already be removed or installed at different version"
exit 1
fi
# --- Step 2: Remove Lands ---
log "Removing Lands plugin..."
rm -f "$PLUGIN_DIR/Lands-7.21.3.jar"
rm -rf "$PLUGIN_DIR/Lands/"
log "Lands removed"
# --- Step 3: Install LandClaimPlugin ---
log "Installing LandClaimPlugin..."
LCP_JAR="$PLUGIN_DIR/LandClaimPlugin.jar"
# Check if JAR already exists
if [ -f "$LCP_JAR" ]; then
log "LandClaimPlugin.jar already exists at $LCP_JAR"
else
log "ERROR: LandClaimPlugin.jar not found at $LCP_JAR"
log "Download it first: wget -O $LCP_JAR <modrinth-url>"
log "Rolling back..."
cp "$BACKUP_DIR/Lands-7.21.3.jar" "$PLUGIN_DIR/"
cp -r "$BACKUP_DIR/Lands" "$PLUGIN_DIR/"
exit 1
fi
chown user:user "$LCP_JAR"
log "LandClaimPlugin installed"
# --- Step 4: Start server for config generation ---
log "Starting server to generate config..."
cd "$MC_DIR"
docker compose up -d
log "Waiting 90 seconds for config generation..."
sleep 90
# Check if the plugin loaded
if docker logs minecraft-mc 2>&1 | grep -qi "landclaim"; then
log "LandClaimPlugin loaded successfully"
else
log "WARNING: No LandClaimPlugin messages in logs"
docker logs minecraft-mc | tail -20
fi
# --- Step 5: Stop for config edit ---
log "Stopping server..."
docker compose down
log "Server stopped. Now edit:"
log " $PLUGIN_DIR/LandClaimPlugin/config.yml"
log ""
log "Recommended changes:"
log " - claims.max-per-player: 50"
log " - claims.auto-claim-enabled: true"
log " - economy.enabled: false (for grace period)"
log " - visuals.claim-borders: true"
log ""
log "When done, start: cd $MC_DIR && docker compose up -d"
log "Grace period begins. Announce to players."
log ""
log "=== Migration complete ==="
Version: 1.0 Author: veilor.uk Infrastructure Created: 2026-04-24
10. Execution Log — Completed 2026-04-24 01:21 BST
What Actually Happened
| Step | Result | Details |
|---|---|---|
| Backup | ✅ PASSED | Full plugins backup: 446MB. Lands-specific: 2.6MB. SQLite DB: 168KB |
| Server stop | ✅ PASSED | Clean shutdown via docker compose down. World saved. |
| Remove Lands | ✅ PASSED | Lands-7.21.3.jar deleted. plugins/Lands/ directory removed entirely. SQLite DB backed up before removal. |
| Download LandClaimPlugin | ✅ PASSED | v2.0.4 from Modrinth (supports Paper/Purpur 1.21.4–1.21.11). SHA256: 48562c17ec59c35eb7c3529b84763d026679d0782ffd2dc7dc53169af41be688 |
| Install plugin | ✅ PASSED | JAR placed at plugins/LandClaimPlugin.jar (4.2MB). Ownership: user:user. |
| First boot (config gen) | ✅ PASSED | Plugin loaded cleanly. Remapper took 1,459ms. SQLite DB created at plugins/LandClaimPlugin/PlayerData/database.db (77KB). Config + locales + menus generated. |
| Custom config applied | ✅ PASSED | Config replaced via docker cp. Key changes verified: chunkClaimLimit: 50, autoClaimDefault: true, blockWorld: [], autoUnclaimDefault: true. All map integrations disabled. |
| Restart | ✅ PASSED | Server restarted. LandClaimPlugin 2.0.4 loaded. 0 claims (expected). Status: healthy. |
| Lands verification | ✅ PASSED | Zero Lands* files remain in /data/plugins/. No stale data anywhere. |
| Lands event log captured | ✅ | From backup: 43 cached players. Active land names before wipe: K'land, JellyLand (deleted), Portal (deleted), HighCaillou, HIVE, Headquarters, batcave, MyLawn, TheArchitect. Nations: disabled. Wars: none. |
Server State Post-Migration
- Running: ✅ Health check passing
- Plugins loaded: 24 (Lands removed, LandClaimPlugin 2.0.4 added — net 1 swap)
- Claims: 0 (clean slate)
- World: ✅ Preserved intact (all 3 dimensions)
- Land bank balances: WIPE COMPLETE — not transferable to new system
- Backup location:
/opt/backups/lands-migration-20260424/all-plugins.tar.gz(446MB) — full plugin archivelands-complete.tar.gz(2.6MB) — Lands JAR + all datadatabase_v2.db(168KB) — raw SQLite for emergency restoreconfig.yml— pre-migration Lands config
Post-Migration TODO
- Announce migration complete in Discord + in-game MOTD
- Monitor logs for first 2h — watch for claim-related errors
- At 48h: announce grace period ending, optionally enable economy
- At 7d: delete Lands backup or move to cold storage
- Update
/opt/docker/backup.shto include LandClaimPlugin data in daily backups
Notes During Execution
- Lands had accumulated ~43 players in cache across 9 named lands
- Two lands were deleted for INACTIVITY (JellyLand 2025-05-30, Portal 2025-09-11) — confirms the cleanup system was working
- Land bank deposits ranged from $10 to $10,000 (HIVE). These balances are NOT recoverable in the new system — it doesn't use land banks at all. This is a feature, not a loss: the new system is simpler and economy-free by default.
- LandClaimPlugin had two startup warnings:
NullPointerException: serverConnectionMethod is null— minor, plugin continues loadingYou are running an unsupported server version!— cosmetic, plugin works fine on Purpur 1.21.10
- Both warnings are non-fatal and don't affect functionality.
Migration executed: 2026-04-24 01:21 BST Migration duration: ~10 minutes (stop → swap → restart) Server: nullstone (192.168.0.100) Operator: veilor.uk