minecraft-server/RULES.md

3.1 KiB

Rules

Short list. Not comprehensive. Read the VIBE for the spirit of the place. Rules below are enforced.


1. No exploits

  • No client-side modifications that grant in-game advantage. This means no x-ray packs, no killaura, no fly hacks, no item dupes via client mods.
  • Server already runs anti-xray engine-mode 2 + GrimAC-class checks.
  • Texture packs that don't change game logic are fine. Optifine is fine. Sodium/Lithium client mods are fine. JEI/REI is fine.

2. No automated farming the server itself

  • Lag-causing redstone (large 0-tick farms, over-large mob grinders) may be removed without warning if they push TPS below 18.
  • We're tuning for 10 concurrent. Build like ten people are watching.

3. No bots, no auto-fishing, no auto-anything

  • Multi-account farms are fine if they're operated by you, sitting there. AFK macros are not.
  • Bot accounts that join and never auth get killed by EpicGuard. If yours gets caught, that's on you for not registering.

4. Don't grief the spawn area

  • Spawn protection is off (vanilla spawn-protection: 0). That means you CAN grief. It also means I can ban you for griefing the spot new players land. Use your head.

5. Land claims are real, ignoring them is not

  • Lands and Homestead plugins both run. If a chunk is claimed and you're not trusted, breaking blocks is denied. Bypass attempts = ban.
  • Want a base safe? Claim it. Don't claim it = anarchy applies.

6. Chat behaves

  • No racism, no slurs, no targeted harassment. This isn't a "free speech" experiment, it's a server I run for friends.
  • CoreProtect logs everything. Mute is per-incident, ban is for patterns.

7. Bans are last-resort

  • I'd rather talk to you on Discord than reach for /ban.
  • If banned, you can appeal. Once. Be honest about what you did.

8. Account names

  • First-come first-served. Pick a name, register it via AuthMe on first join. After that, that name is yours.
  • Don't impersonate. If your name is notch_admin you're getting renamed.

9. Trade and economy

  • /shop (admin sell-only) and /ah (player auction house) are Vault-backed in-game money only. No real-money trading. No cross-server trade.

10. Anything I forgot

  • I trust common sense more than rule legalism. If something feels scummy, don't do it.

Staff

Rank What they can do
Owner ([⛧]) Everything. Server admin.
Admin Ban, mute, rollback.
Moderator Mute, kick, lookup logs.
Dev Read-only debug + reload commands.

Player ranks (Adventurer → Settler → Lord → Baron → Viscount → Earl → Marquess → Duke) are flavor, not power. They unlock cosmetic prefixes and slightly more land-claim chunks. No pay-to-rank-up. They come from playtime + nominations.


Reporting

  • DM me on Discord (link via the auth-limbo prompt or the website).
  • Or file an issue on this repo if it's about the server itself.

Changes

Rules can change. I'll post the diff in Discord and update this file. The git history is the source of truth — if it's not committed, it's not a rule.