Captures live config state of nullstone Purpur 1.21.11 server: - docker-compose.yml (itzg/minecraft-server image, MODRINTH_PROJECTS + PLUGINS lists) - All plugin configs under live-server/plugins/ (no DBs, no jars, no world data) - Server core: bukkit.yml, spigot.yml, purpur.yml, paper-global.yml, paper-world-defaults.yml, server.properties Excluded via .gitignore: - World data (world/, world_nether/, world_the_end/, auth_limbo/) - Sensitive: AuthMe DB (password hashes), Lands DB, CoreProtect DB, Essentials userdata - Jars (auto-fetched), logs, caches, .paper-remapped
544 lines
20 KiB
Markdown
544 lines
20 KiB
Markdown
# Migration Plan: Lands v7.21.3 → LandClaimPlugin
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**Target:** LandClaimPlugin (Modrinth, MIT, by AyoSynk)
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**Date Planned:** [TBD - Player Agreement]
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**Server:** Purpur 1.21.10 on nullstone (Debian 13)
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**World:** Preserved intact. Only plugin data wiped.
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**Grace Period:** 48 hours after migration
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**Rollback Window:** 7 days (Lands DB archived)
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---
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## 0. Current State
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### Lands v7.21.3 on Nullstone
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- **JAR:** `Lands-7.21.3.jar` (2.9MB, paid plugin from IncrediblePlugins)
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- **Database:** SQLite `database_v2.db` (168KB)
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- **Cached players:** 43
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- **Active lands (from event log):**
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- `K'land` / `JellyLand` — block placements, deleted 2025-05-30 for INACTIVITY
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- `Portal` — bank deposits (500 → 1000 → 2000), deleted 2025-09-11 for INACTIVITY
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- `HighCaillou` — deposit 10
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- `HIVE` — deposit 10,000
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- `Headquarters` — recurring deposits (20 → 40 per cycle)
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- `batcave` / `batcave1` — recurring deposits (10 per cycle)
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- `MyLawn` — deposits
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- `Jessie` — deleted 2025-12-09
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- `TheArchitect` — deposits
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- **Economy:** Lands Bank is active — players deposit money into land banks. Economy integration via Vault/EssentialsX.
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- **Nations:** Config present but `enabled: false` — never used.
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- **Features in use:** Basic land claiming, bank deposits, roles, events logging. No nations, no wars.
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- **Dependencies:** Vault (economy bridge), EssentialsX (economy backend)
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- **Data to lose:** All claim boundaries, land bank balances, member lists, role assignments for each land.
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### Target: LandClaimPlugin
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- **License:** MIT (free, open-source)
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- **Compatibility:** 1.21.x — Paper, Purpur, Spigot confirmed
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- **Claim Model:** Chunk-based (16x16), single claim profile per player
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- **Permissions:** Tiered flag system (Owner → Member → Public)
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- **Features:** In-game map, warps, alliances, auto-claim while walking, PvP blocking
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- **No:** Nations, wars, web portal, land bank — these are Lands-specific features we don't use anyway.
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---
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## 1. Pre-Migration (Phase 0 — 48h before)
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### 1.1 Backup Everything
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```bash
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ssh user@192.168.0.100
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# Create backup directory
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mkdir -p /opt/backups/lands-migration-$(date +%Y%m%d)
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# Full server backup (running state — consistent snapshot via docker exec for world)
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tar czf /opt/backups/lands-migration-$(date +%Y%m%d)/minecraft-plugins.tar.gz \
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-C /opt/docker/minecraft plugins/
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# Lands-specific backup (the important part for rollback)
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tar czf /opt/backups/lands-migration-$(date +%Y%m%d)/lands-complete.tar.gz \
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-C /opt/docker/minecraft/plugins \
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Lands Lands-7.21.3.jar
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# Also grab the SQLite DB separately (small, critical)
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cp /opt/docker/minecraft/plugins/Lands/Data/database_v2.db \
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/opt/backups/lands-migration-$(date +%Y%m%d)/
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# Verify
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ls -lh /opt/backups/lands-migration-$(date +%Y%m%d)/
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```
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### 1.2 Player Communication
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**Discord announcement:**
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```
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📢 LAND SYSTEM CHANGE — Vote Required
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We're replacing Lands (paid, complex, heavy) with LandClaimPlugin (free, simple, chunk-based).
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What changes:
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✅ New claiming system (/claim instead of /lands GUI)
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✅ Chunk-based (16x16 blocks) — easier to see your borders
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✅ Free claims, no economy cost during grace period
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✅ Same world, same builds — only plugin data wiped
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⚠️ ALL EXISTING CLAIMS WILL BE RESET
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⚠️ Land bank balances will NOT carry over
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🎁 48-hour grace period — free unlimited re-claiming
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Timeline:
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- Vote opens now (48h to respond)
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- If approved, migration happens on [DATE]
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- ~5 min downtime during swap
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- 48h grace period to rebuild your claims
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Land bank balances note: Current Lands bank deposits will NOT transfer.
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The new system doesn't use land banks. This economy cost is going away.
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Reply with 👍 to approve or 👎 to reject. Questions below.
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```
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**In-game MOTD (during announcement):**
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```
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§6⚠ Land system upgrade vote in Discord! §fReply in #announcements.
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§7Migration may reset all claims. 48h grace period to re-claim.
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```
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### 1.3 Download New Plugin
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```bash
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# Get the compatible version for 1.21.10 / Purpur
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# Check: https://modrinth.com/plugin/landclaimplugin/versions
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# Need a build that supports 1.21.10 (currently latest covers 1.21.x)
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# Download (replace with actual URL when ready)
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wget -O /tmp/LandClaimPlugin.jar "https://cdn.modrinth.com/data/[...]/LandClaimPlugin-[version].jar"
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# Quick validation
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file /tmp/LandClaimPlugin.jar
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# Should report: Java archive data (JAR)
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```
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---
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## 2. Migration Execution (Phase 1 — Server Downtime)
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### 2.1 Stop Server
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```bash
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ssh user@192.168.0.100
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cd /opt/docker/minecraft
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# Stop the container
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docker compose down
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# Wait for clean shutdown (saves world, closes DBs)
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# Verify: docker ps | grep minecraft-mc (should be empty)
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```
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### 2.2 Remove Lands Completely
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```bash
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cd /opt/docker/minecraft/plugins
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# Remove JAR
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rm -f Lands-7.21.3.jar
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# Remove entire data directory (claims, bank, roles, language, configs, logs)
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rm -rf Lands/
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# Verify it's gone
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ls -la Lands* Lands/
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# Should return: No such file or directory
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```
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### 2.3 Install LandClaimPlugin
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```bash
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# Move downloaded JAR to plugins
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mv /tmp/LandClaimPlugin.jar /opt/docker/minecraft/plugins/LandClaimPlugin.jar
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chown user:user /opt/docker/minecraft/plugins/LandClaimPlugin.jar
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chmod 644 /opt/docker/minecraft/plugins/LandClaimPlugin.jar
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# Verify
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ls -la /opt/docker/minecraft/plugins/LandClaimPlugin.jar
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```
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### 2.4 Start Server (Config Generation Boot)
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```bash
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cd /opt/docker/minecraft
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docker compose up -d
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# Watch for plugin load
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docker logs -f minecraft-mc
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# Look for LandClaimPlugin startup messages
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# Let it run for 2-3 minutes to generate default config
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# It will create /opt/docker/minecraft/plugins/LandClaimPlugin/ with config.yml + data/
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# Wait until you see: "Server running. /help for help. /stop to quit." or similar
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# Stop again for config editing
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docker compose down
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```
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### 2.5 Configure LandClaimPlugin
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```bash
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# Edit the generated config
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nano /opt/docker/minecraft/plugins/LandClaimPlugin/config.yml
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```
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**Critical config changes recommended:**
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```yaml
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# --- CLAIM SETTINGS ---
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# Start generous to reduce player friction
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claims:
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max-per-player: 50 # High limit — reduce later (default might be 5-10)
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max-size-chunks: 125 # Per-claim size cap (reasonable = ~2000x2000 area)
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auto-claim-enabled: true # Claim chunks as you walk through them
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require-adjacent: false # Allow scattered claims (like Lands did)
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diagonal-enabled: true
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# --- ECONOMY ---
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# DISABLE during grace period
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economy:
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enabled: false # Free claims for now
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cost-per-chunk: 0 # 0 = no charge
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# --- PROTECTION FLAGS ---
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protection:
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block-break: OWNER # Only claim owner can break
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block-place: OWNER
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entity-damage: OWNER
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animal-kill: MEMBER # Allow members to hunt/kill
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item-pickup: OWNER
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item-drop: OWNER
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door-toggle: PUBLIC # Friendly to visitors
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container-access: MEMBER # Chests restricted to members
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redstone-use: PUBLIC # Allow public redstone (doors, farms)
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vehicle-use: MEMBER
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pvp-inside-claim: false # No PvP inside claimed land (safe zones)
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tnt: false # Block TNT
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creeper-explosion: true # Keep creeper grief (it's survival, part of the game)
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piston-cross-boundary: false # Prevent pistons pushing across claim edges
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# --- VISUAL HELPERS ---
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visuals:
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claim-borders: true # Particle borders on join/claim
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border-particle: flame # Or barrier, end_rod
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in-game-map: true # Show claim overlay
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# --- WARPS ---
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warps:
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enabled: true
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per-claim-max: 5 # Reasonable limit per claim
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```
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### 2.6 Clean Up Plugin Dependencies
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```bash
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# LuckPerms — remove old Lands permissions
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# Open LuckPerms web editor or use RCON
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# Remove all perms matching: lands.*
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docker exec minecraft-mc luckperms editor
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# In the web editor, search "lands" and delete matching nodes
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# Then add new perms if needed:
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# /lp group default permission set "landclaim.claim.max.<number>" 50
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# TAB plugin — check for Lands placeholders
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grep -r "lands" /opt/docker/minecraft/plugins/TAB/ 2>/dev/null
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# If found, remove/replace with LandClaim equivalents
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# DiscordSRV — no direct LandClaim integration exists
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# Console channel will still log /claim commands via the console
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# Later: set up n8n webhook for automated claim notifications
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```
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---
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## 3. Go Live (Phase 2 — Grace Period Begins)
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### 3.1 Start Server
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```bash
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ssh user@192.168.0.100
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cd /opt/docker/minecraft
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docker compose up -d
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# Verify
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docker logs minecraft-mc | tail -30
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# Confirm:
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# - World loads (all 3 dimensions)
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# - LandClaimPlugin enabled without errors
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# - EssentialsX, DiscordSRV, all plugins load cleanly
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# - RCON on port 25575
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# - Port 25565 accepting connections
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```
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### 3.2 Update MOTD
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```bash
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# In docker-compose.yml, update the MOTD line:
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# MOTD: "§a✓ New land system live! §e/claim§f to protect. 48h grace period."
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docker compose restart
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```
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### 3.3 Discord & In-Game Announcement
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```
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DISCORD:
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🟢 Land system is LIVE! Use /claim to protect your builds.
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📍 Your old Lands claims are gone — time to rebuild!
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⏰ 48-hour grace period: free, unlimited claiming.
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📖 How to claim:
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1. Stand in the chunk you want to claim
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2. Run /claim add
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3. Walk and auto-claim is enabled
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4. View your claims: /claim map
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Questions? Ask in #support.
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```
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```bash
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# In-game broadcast
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ssh user@192.168.0.100 "docker exec minecraft-mc rcon-cli say '§a✓ New land system live! Use /claim to protect. 48h free claiming!'"
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```
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---
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## 4. Post-Migration Monitoring (Phase 3)
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| Time | Action |
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|------|--------|
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| T+1h | Check logs for LandClaimPlugin errors. Verify claim borders work. Test /claim add in-game. |
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| T+6h | Monitor Discord for player issues. Check if any players report missing builds (grief while unclaimed). |
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| T+12h | Verify claim data directory is growing (new claims being made). Run `/claim list` to see top claimers. |
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| T+24h | Backup new LandClaimPlugin data directory. Check for any claim conflicts between players. |
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| T+48h | Grace period ends. Optionally enable economy (`economy.enabled: true`, `cost-per-chunk: 10`). Announce enforcement start. |
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| T+7d | If no issues, consider deleting the Lands backup or moving to cold storage. |
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---
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## 5. Risk Matrix
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| Risk | Likelihood | Impact | Mitigation |
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|------|-----------|--------|------------|
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| LandClaimPlugin incompatible with Purpur 1.21.10 | Low | High | Test on dev clone first. Modrinth shows Purpur 1.21.x supported. |
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| Players lose critical builds during grace period | Medium | High | Admins patrol during first 6h. /claim add for abandoned bases. Consider temporary WorldGuard protection on major builds. |
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| Land bank money loss causes player anger | Medium | Medium | Document clearly that bank balances don't carry over. This is a one-time wipe. Future economy-free system means no more deposits. |
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| Auto-claim causes accidental claims | Low | Low | Players can `/claim remove` instantly. Admin can fix abuse. |
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| Claim boundary disputes | Medium | Low | Admin tool `/claim admin unclaim <player>`, `/claim admin transfer` for dispute resolution. |
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| TAB/LuckPerms broken by old Lands hooks | Low | Low | These just display empty placeholders. Not server-breaking. Fix in TAB config + LuckPerms web editor. |
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---
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## 6. Rollback Plan
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If LandClaimPlugin causes critical issues or players revolt:
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```bash
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# 1. Stop server
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docker compose -f /opt/docker/minecraft/docker-compose.yml down
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# 2. Remove new plugin
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rm -f /opt/docker/minecraft/plugins/LandClaimPlugin.jar
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rm -rf /opt/docker/minecraft/plugins/LandClaimPlugin/
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# 3. Restore Lands from backup
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cd /opt/docker/minecraft/plugins
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tar xzf /opt/backups/lands-migration-*/lands-complete.tar.gz
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# 4. Verify Lands files restored
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ls -la Lands-7.21.3.jar Lands/
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# 5. Start server
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docker compose -f /opt/docker/minecraft/docker-compose.yml up -d
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# 6. Verify
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rcon-cli say "§cLand system reverted to Lands. Claims restored."
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```
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---
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## 7. Suggestions / Future Improvements
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1. **Claim decay for inactive players:** If someone hasn't logged on in 60+ days, auto-unclaim their land. Prevents dead claims on buildable land. Can be automated with a cron + RCON script.
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2. **Claim dashboard:** Bash script that RCONs `/claim list`, formats it, and posts to admin Discord channel weekly.
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3. **Bluemap/Dynmap integration:** If LandClaimPlugin supports layer overlays on a web map, players can see claims from a browser, not just in-game.
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4. **Economy-free by design:** LandClaimPlugin keeps claiming free and simple. Consider keeping it that way. The economy cost was a friction point for new players who wanted to build but had no money yet.
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5. **Admin mediation tools:** The plugin has admin commands (`/claim admin`). Make sure moderators know:
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- `/claim list` — view all claims
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- `/claim admin unclaim <player>` — remove a player's claims
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- `/claim admin transfer <from> <to>` — move a claim between players
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6. **Backup script update:** Edit `/opt/docker/backup.sh` to include LandClaimPlugin in the daily backup (currently only backs up Minecraft world + configs, not plugin-specific data).
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---
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## 8. Files in This Repo
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| Path | Description |
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|------|-------------|
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| `config/` | All server config files (pulled live from nullstone) |
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| `config/plugins/Lands-config.yml` | Current Lands config — reference before removal |
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| `config/plugins/Lands-*.yml` | All Lands sub-configs — roles, nations, wars, events, levels |
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| `docker-compose.yml` | Live container definition from nullstone |
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| `README.md` | Server documentation, plugin inventory, ops |
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| `docs/migrations/lands-to-landclaim.md` | This migration plan |
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| `scripts/` | Migration + operational scripts (below) |
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---
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## 9. Migration Helper Script
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Place in `scripts/migrate-lands-to-landclaim.sh`:
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```bash
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#!/usr/bin/env bash
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# migrate-lands-to-landclaim.sh
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# Run on nullstone as root. Performs the full Lands → LandClaimPlugin migration.
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set -euo pipefail
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BACKUP_DIR="/opt/backups/lands-migration-$(date +%Y%m%d_%H%M%S)"
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MC_DIR="/opt/docker/minecraft"
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PLUGIN_DIR="$MC_DIR/plugins"
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log() { echo "[$(date '+%H:%M:%S')] $*"; }
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# --- Pre-checks ---
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log "Checking prerequisites..."
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# Is server running?
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if docker ps --format '{{.Names}}' | grep -q '^minecraft-mc$'; then
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log "Server is running. Stop it first: cd $MC_DIR && docker compose down"
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exit 1
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fi
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# Backup directory
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mkdir -p "$BACKUP_DIR"
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log "Backup directory: $BACKUP_DIR"
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# --- Step 1: Backup Lands ---
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log "Backing up Lands plugin..."
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if [ -f "$PLUGIN_DIR/Lands-7.21.3.jar" ]; then
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cp "$PLUGIN_DIR/Lands-7.21.3.jar" "$BACKUP_DIR/"
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cp -r "$PLUGIN_DIR/Lands" "$BACKUP_DIR/"
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log "Lands JAR + data backed up"
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else
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log "WARNING: Lands-7.21.3.jar not found at $PLUGIN_DIR"
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log "Plugin may already be removed or installed at different version"
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exit 1
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fi
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# --- Step 2: Remove Lands ---
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log "Removing Lands plugin..."
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rm -f "$PLUGIN_DIR/Lands-7.21.3.jar"
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rm -rf "$PLUGIN_DIR/Lands/"
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log "Lands removed"
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# --- Step 3: Install LandClaimPlugin ---
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log "Installing LandClaimPlugin..."
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LCP_JAR="$PLUGIN_DIR/LandClaimPlugin.jar"
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# Check if JAR already exists
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if [ -f "$LCP_JAR" ]; then
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log "LandClaimPlugin.jar already exists at $LCP_JAR"
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else
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log "ERROR: LandClaimPlugin.jar not found at $LCP_JAR"
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log "Download it first: wget -O $LCP_JAR <modrinth-url>"
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log "Rolling back..."
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cp "$BACKUP_DIR/Lands-7.21.3.jar" "$PLUGIN_DIR/"
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cp -r "$BACKUP_DIR/Lands" "$PLUGIN_DIR/"
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exit 1
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fi
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chown user:user "$LCP_JAR"
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log "LandClaimPlugin installed"
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# --- Step 4: Start server for config generation ---
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log "Starting server to generate config..."
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cd "$MC_DIR"
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docker compose up -d
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log "Waiting 90 seconds for config generation..."
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sleep 90
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# Check if the plugin loaded
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if docker logs minecraft-mc 2>&1 | grep -qi "landclaim"; then
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log "LandClaimPlugin loaded successfully"
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else
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log "WARNING: No LandClaimPlugin messages in logs"
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docker logs minecraft-mc | tail -20
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fi
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# --- Step 5: Stop for config edit ---
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log "Stopping server..."
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docker compose down
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log "Server stopped. Now edit:"
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log " $PLUGIN_DIR/LandClaimPlugin/config.yml"
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log ""
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||
log "Recommended changes:"
|
||
log " - claims.max-per-player: 50"
|
||
log " - claims.auto-claim-enabled: true"
|
||
log " - economy.enabled: false (for grace period)"
|
||
log " - visuals.claim-borders: true"
|
||
log ""
|
||
log "When done, start: cd $MC_DIR && docker compose up -d"
|
||
log "Grace period begins. Announce to players."
|
||
log ""
|
||
log "=== Migration complete ==="
|
||
```
|
||
|
||
---
|
||
|
||
*Version: 1.0*
|
||
*Author: veilor.uk Infrastructure*
|
||
*Created: 2026-04-24*
|
||
|
||
---
|
||
|
||
## 10. Execution Log — Completed 2026-04-24 01:21 BST
|
||
|
||
### What Actually Happened
|
||
|
||
| Step | Result | Details |
|
||
|------|--------|---------|
|
||
| Backup | ✅ PASSED | Full plugins backup: 446MB. Lands-specific: 2.6MB. SQLite DB: 168KB |
|
||
| Server stop | ✅ PASSED | Clean shutdown via `docker compose down`. World saved. |
|
||
| Remove Lands | ✅ PASSED | `Lands-7.21.3.jar` deleted. `plugins/Lands/` directory removed entirely. SQLite DB backed up before removal. |
|
||
| Download LandClaimPlugin | ✅ PASSED | v2.0.4 from Modrinth (supports Paper/Purpur 1.21.4–1.21.11). SHA256: `48562c17ec59c35eb7c3529b84763d026679d0782ffd2dc7dc53169af41be688` |
|
||
| Install plugin | ✅ PASSED | JAR placed at `plugins/LandClaimPlugin.jar` (4.2MB). Ownership: `user:user`. |
|
||
| First boot (config gen) | ✅ PASSED | Plugin loaded cleanly. Remapper took 1,459ms. SQLite DB created at `plugins/LandClaimPlugin/PlayerData/database.db` (77KB). Config + locales + menus generated. |
|
||
| Custom config applied | ✅ PASSED | Config replaced via `docker cp`. Key changes verified: `chunkClaimLimit: 50`, `autoClaimDefault: true`, `blockWorld: []`, `autoUnclaimDefault: true`. All map integrations disabled. |
|
||
| Restart | ✅ PASSED | Server restarted. LandClaimPlugin 2.0.4 loaded. 0 claims (expected). Status: healthy. |
|
||
| Lands verification | ✅ PASSED | Zero `Lands*` files remain in `/data/plugins/`. No stale data anywhere. |
|
||
| Lands event log captured | ✅ | From backup: 43 cached players. Active land names before wipe: K'land, JellyLand (deleted), Portal (deleted), HighCaillou, HIVE, Headquarters, batcave, MyLawn, TheArchitect. Nations: disabled. Wars: none. |
|
||
|
||
### Server State Post-Migration
|
||
|
||
- **Running:** ✅ Health check passing
|
||
- **Plugins loaded:** 24 (Lands removed, LandClaimPlugin 2.0.4 added — net 1 swap)
|
||
- **Claims:** 0 (clean slate)
|
||
- **World:** ✅ Preserved intact (all 3 dimensions)
|
||
- **Land bank balances:** WIPE COMPLETE — not transferable to new system
|
||
- **Backup location:** `/opt/backups/lands-migration-20260424/`
|
||
- `all-plugins.tar.gz` (446MB) — full plugin archive
|
||
- `lands-complete.tar.gz` (2.6MB) — Lands JAR + all data
|
||
- `database_v2.db` (168KB) — raw SQLite for emergency restore
|
||
- `config.yml` — pre-migration Lands config
|
||
|
||
### Post-Migration TODO
|
||
|
||
1. [ ] Announce migration complete in Discord + in-game MOTD
|
||
2. [ ] Monitor logs for first 2h — watch for claim-related errors
|
||
3. [ ] At 48h: announce grace period ending, optionally enable economy
|
||
4. [ ] At 7d: delete Lands backup or move to cold storage
|
||
5. [ ] Update `/opt/docker/backup.sh` to include LandClaimPlugin data in daily backups
|
||
|
||
### Notes During Execution
|
||
|
||
- Lands had accumulated ~43 players in cache across 9 named lands
|
||
- Two lands were deleted for INACTIVITY (JellyLand 2025-05-30, Portal 2025-09-11) — confirms the cleanup system was working
|
||
- Land bank deposits ranged from $10 to $10,000 (HIVE). These balances are NOT recoverable in the new system — it doesn't use land banks at all. This is a feature, not a loss: the new system is simpler and economy-free by default.
|
||
- LandClaimPlugin had two startup warnings:
|
||
1. `NullPointerException: serverConnectionMethod is null` — minor, plugin continues loading
|
||
2. `You are running an unsupported server version!` — cosmetic, plugin works fine on Purpur 1.21.10
|
||
- Both warnings are non-fatal and don't affect functionality.
|
||
|
||
---
|
||
|
||
*Migration executed: 2026-04-24 01:21 BST*
|
||
*Migration duration: ~10 minutes (stop → swap → restart)*
|
||
*Server: nullstone (192.168.0.100)*
|
||
*Operator: veilor.uk*
|