minecraft-server/live-server/plugins/Homestead/levels.yml

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# Region Leveling System
# Reward players for killing mobs inside their region
# XP gained -> region levels up -> unlocks bonuses
levels:
# Enable region leveling
enabled: true
# XP per entity type (kill must happen IN your region, except Ender Dragon)
# Format: ENTITY_NAME: [ min_xp, max_xp ]
on-kill-entity:
ENDER_DRAGON: [ 1000, 3000 ]
WARDEN: [ 500, 1000 ]
WITHER: [ 200, 500 ]
WITHER_SKELETON: [ 50, 100 ]
GHAST: [ 25, 50 ]
ZOMBIE: [ 10, 20 ]
SKELETON: [ 10, 20 ]
HUSK: [ 10, 20 ]
PIG: [ 10, 20 ]
SHEEP: [ 10, 20 ]
COW: [ 10, 20 ]
CHICKEN: [ 10, 20 ]
# Level-Based Rewards (keep levels and rewards in ASCENDING order)
# Rewards stack.
rewards:
5: # Level 5; Rewards: 1 Chunk, 5% Upkeep Reduction
chunks: 1
members: 0
subareas: 0
upkeep-reduction: 5
10: # Level 10; Rewards: 2 Chunks, 1 Trusted player, 5% Upkeep Reduction
chunks: 2
members: 1
subareas: 0
upkeep-reduction: 5
15: # Level 15; Rewards: 4 Chunks, 2 Trusted players, 1 Sub-Areas, 10% Upkeep Reduction
chunks: 4
members: 2
subareas: 1
upkeep-reduction: 10
20: # ...
chunks: 4
members: 2
subareas: 1
upkeep-reduction: 15
30:
chunks: 4
members: 2
subareas: 1
upkeep-reduction: 30
50:
chunks: 8
members: 6
subareas: 4
upkeep-reduction: 50