auth-limbo/docs/installation.md
s8n-ru cb746147f0 Rename: LoginLimbo -> AuthLimbo
User wants name to literally be 'auth-limbo' to match the auth_limbo
world the plugin manages. Same functionality, same code, just renamed.
2026-04-30 19:19:26 +01:00

3 KiB

Installation

Prerequisites

Component Minimum Notes
Server software Paper 1.21.11 (or Purpur on the same MC version) Folia is untested.
Java 21 Required by Paper 1.21+.
AuthMe-ReReloaded any 5.x or 6.x fork Verified on the HaHaWTH fork build 49 (5.6.0-FORK-b49). Hard dependency.

Bare-metal / VPS install

  1. Download AuthLimbo-X.Y.Z.jar from the Releases page.

  2. Drop the jar into your server's plugins/ directory.

  3. Restart the server. Do not use /reload — the listener wiring does not survive a hot reload.

  4. On first start the plugin will create:

    • plugins/AuthLimbo/config.yml
    • The auth_limbo/ world directory at the server data root.
  5. Tail the log and look for:

    [AuthLimbo] Using AuthMe DB at: /path/to/plugins/AuthMe/authme.db
    [AuthLimbo] Limbo world 'auth_limbo' already loaded.
    [AuthLimbo] Enabled. Listening for AuthMe LoginEvent at MONITOR.
    

    If you see "No saved location for ..." on a successful /login, that user has no row in authme.db yet — log out, log back in, and the row will be written by AuthMe on quit.

Docker (itzg/minecraft-server)

This is the recommended distribution. Add the plugin via the auto-loader.

services:
  mc:
    image: itzg/minecraft-server:java21
    environment:
      EULA: "TRUE"
      TYPE: PAPER
      VERSION: "1.21.11"
      PLUGINS: |
        https://github.com/s8n-ru/auth-limbo/releases/download/v1.0.0/AuthLimbo-1.0.0.jar        
      # Pin the version — itzg's auto-loader purges unrecognised jars on restart.
      REMOVE_OLD_MODS: "TRUE"
      REMOVE_OLD_MODS_INCLUDE: "*.jar"
      REMOVE_OLD_MODS_EXCLUDE: "AuthLimbo*.jar,AuthMe*.jar,(other-plugins)*.jar"
    volumes:
      - ./data:/data
    ports:
      - "25565:25565"

Notes:

  • Replace v1.0.0 and 1.0.0 with the version you want to pin.
  • REMOVE_OLD_MODS_EXCLUDE must list every jar you want kept; everything else gets wiped on restart.
  • AuthMe must also be in PLUGINS (or otherwise present in plugins/) before this plugin loads — Paper enforces the depend ordering from plugin.yml.

Verifying the install

Run as an op:

/authlimbo

You should see:

AuthLimbo 1.0.0 - sub: reload | tp <player>

To confirm the DB read path is working, log out a test account, then run /authlimbo tp <name> — the plugin should report the world and coordinates it pulled from authme.db.

Updating

  1. Stop the server.
  2. Replace the old jar with the new one.
  3. Start the server.

config.yml is preserved across updates. Breaking config changes will be flagged in CHANGELOG.md for the affected version.

Uninstalling

  1. Stop the server.
  2. Delete plugins/AuthLimbo-*.jar and the plugins/AuthLimbo/ folder.
  3. Optionally delete the auth_limbo/ world directory if you no longer want the void world. AuthMe will fall back to whatever Settings.RestrictionsSettings.unrestrictedWorlds / spawn it was using before.