Captures live config state of nullstone Purpur 1.21.11 server: - docker-compose.yml (itzg/minecraft-server image, MODRINTH_PROJECTS + PLUGINS lists) - All plugin configs under live-server/plugins/ (no DBs, no jars, no world data) - Server core: bukkit.yml, spigot.yml, purpur.yml, paper-global.yml, paper-world-defaults.yml, server.properties Excluded via .gitignore: - World data (world/, world_nether/, world_the_end/, auth_limbo/) - Sensitive: AuthMe DB (password hashes), Lands DB, CoreProtect DB, Essentials userdata - Jars (auto-fetched), logs, caches, .paper-remapped
64 lines
2.7 KiB
Text
Executable file
64 lines
2.7 KiB
Text
Executable file
# MiniMOTD Main Configuration
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# The list of MOTDs to display
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#
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# - Supported placeholders: <online_players>, <max_players>
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# - Putting more than one will cause one to be randomly chosen each refresh
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motds=[
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{
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line1=" <white>ʀ ᴀ ᴄ ᴋ ᴇ ᴅ . ʀ ᴜ</white> "
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line2=" <yellow><italic>выживание</italic></yellow>"
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# Set the icon to use with this MOTD
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# Either use 'random' to randomly choose an icon, or use the name
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# of a file in the icons folder (excluding the '.png' extension)
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# ex: icon="myIconFile"
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icon=random
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}
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]
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# Enable MOTD-related features
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motd-enabled=true
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# Enable server list icon related features
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icon-enabled=true
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player-count-settings {
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# Enable modification of the max player count
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max-players-enabled=true
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# Changes the Max Players value
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max-players=69
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# Setting this to true will disable the hover text showing online player usernames
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disable-player-list-hover=true
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# Setting this to true will disable the player list hover (same as 'disable-player-list-hover'),
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# but will also cause the player count to appear as '???'
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hide-player-count=false
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# Settings for the fake player count feature
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fake-players {
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# Enable fake player count feature
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fake-players-enabled=false
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# Modes: add, constant, minimum, random, percent
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#
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# - add: This many fake players will be added
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# ex: fake-players="3"
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# - constant: A constant value for the player count
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# ex: fake-players="=42"
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# - minimum: The minimum bound of the player count
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# ex: fake-players="7+"
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# - random: A random number of fake players in this range will be added
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# ex: fake-players="3:6"
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# - percent: The player count will be inflated by this much, rounding up
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# ex: fake-players="25%"
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fake-players="25%"
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}
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# Changes the Max Players to be X more than the online players
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# ex: x=3 -> 16/19 players online.
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just-x-more-settings {
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# Enable this feature
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just-x-more-enabled=false
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x-value=3
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}
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# Should the displayed online player count be allowed to exceed the displayed maximum player count?
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# If false, the online player count will be capped at the maximum player count
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allow-exceeding-maximum=false
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# The list of server names that affect player counts/listing.
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# Only applicable when running the plugin on a proxy (Velocity or Waterfall/Bungeecord).
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# When set to an empty list, the default count & list as determined by the proxy will be used.
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servers=[]
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}
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