Captures live config state of nullstone Purpur 1.21.11 server: - docker-compose.yml (itzg/minecraft-server image, MODRINTH_PROJECTS + PLUGINS lists) - All plugin configs under live-server/plugins/ (no DBs, no jars, no world data) - Server core: bukkit.yml, spigot.yml, purpur.yml, paper-global.yml, paper-world-defaults.yml, server.properties Excluded via .gitignore: - World data (world/, world_nether/, world_the_end/, auth_limbo/) - Sensitive: AuthMe DB (password hashes), Lands DB, CoreProtect DB, Essentials userdata - Jars (auto-fetched), logs, caches, .paper-remapped
99 lines
4.1 KiB
YAML
Executable file
99 lines
4.1 KiB
YAML
Executable file
# Explanation for players: https://wiki.incredibleplugins.com/lands/players/general/nations
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# Enable nations?
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# NOTE: This setting requires server reload / restart.
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enabled: false
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nation:
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# Customize the creation
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creation:
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# Set the creation cost
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costs: 20000.0
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# Require a specific land level to be able to create a nation. You can set this to 1 in order to disable this.
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# NOTE: This must be the section name of the specific level.
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# This option requires server reload / restart.
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capital-level: 5
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# Nation name options
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name:
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# Should spaces be allowed in nation names?
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# Spaces will be replaced with an underscore, when being displayed as a command parameter.
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# Disabling this option at a later time, will also remove spaces from existing nations.
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spaces: false
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# Maximum nation name length
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# The maximum possible length is 80 when using MySQL and 32 when using SQLite (including color codes).
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# How to filter names: https://wiki.incredibleplugins.com/general/locale-and-config/messages#filter-swear-words-and-forbidden-names
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length: 24
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# Should colors be allowed in nation names?
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# Disabling this option at a later time, will also remove color from existing nations.
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color: true
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# Should nation names be allowed to include formatting, such as bold, underlined etc.?
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format: true
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# Should numbers be allowed in nation names?
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numbers: true
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# Allow only latin letters for nation names?
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# If enabled: They won't be able to use chinese letters etc.
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only-latin: false
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# Rename settings
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# Command: /nations rename
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rename:
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# Costs x each time the name is changed.
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costs_2: 10000.0
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# Nation needs to wait x until they can change their name again.
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# Bypass permission: lands.bypass.cooldown.rename_nation
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cooldown_rename_time: 1d
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# Nation tag options
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tag:
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# Enable tags?
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# NOTE: This setting required server reload / restart.
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enabled_2: true
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# Maximum nation tag length
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# The maximum possible length is 80 when using MySQL and 32 when using SQLite (including color codes).
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length_2: 4
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# Should colors be allowed in nation tags?
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# Disabling this option at a later time, will also remove color from existing nations.
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color_2: false
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# Should nation tags be allowed to include formatting, such as bold, underlined etc.?
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format_2: false
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# Should numbers be allowed in nation tags?
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numbers_2: false
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# Allow only latin letters for nation tags?
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# If enabled: They won't be able to use chinese letters etc.
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only-latin_2: false
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# Land related settings
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land:
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# Set a maximum distance between the capital and the land that they want to invite to their nation.
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# 0 disables this option.
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max-distance: 0
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# Let lands, which are part of a nation pay taxes.
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# If a land is member of a nation they won't pay upkeep to the server anymore. Instead
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# they will pay taxes to the nation. To prevent abuse of this, it's recommended enabling nations upkeep,
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# so the nation needs to pay upkeep to the server depending on their size.
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# NOTE: This option is bound to the upkeep option from config.yml. Upkeep needs to be enabled in config.yml.
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taxes:
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# Set the minimum tax value per chunk.
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min: 0
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# Set the maximum tax value the nation should be able to set PER CHUNK of their lands?
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# NOTE: Final payment would be for each land: land size (chunks) * cost
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max: 5.0
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# Use the configured land upkeep as the minimum amount
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# Should a land be removed from the nation, if it can't pay the tax?
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remove-land: true
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# Let a nation pay money to the server in order to keep it up.
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upkeep:
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enabled_4: true
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# Set the upkeep costs for a nation per chunk.
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per-chunk: 3.0
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# Should a nation get deleted if it can't pay the upkeep costs?
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# NOTE: This does not delete any lands.
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delete-nation: true
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# Exclude nation from upkeep, if it was recently created?
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# This excludes nations from their first upkeep payment, if they're younger than x time.
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nopay_time: 2d
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