minecraft-server/live-server/plugins/MarriageMaster/lang/en.yml.old_v114
s8n-ru 0dad38e02e Initial commit: racked.ru Minecraft server config snapshot
Captures live config state of nullstone Purpur 1.21.11 server:
- docker-compose.yml (itzg/minecraft-server image, MODRINTH_PROJECTS + PLUGINS lists)
- All plugin configs under live-server/plugins/ (no DBs, no jars, no world data)
- Server core: bukkit.yml, spigot.yml, purpur.yml, paper-global.yml, paper-world-defaults.yml, server.properties

Excluded via .gitignore:
- World data (world/, world_nether/, world_the_end/, auth_limbo/)
- Sensitive: AuthMe DB (password hashes), Lands DB, CoreProtect DB, Essentials userdata
- Jars (auto-fetched), logs, caches, .paper-remapped
2026-04-30 18:33:38 +01:00

487 lines
No EOL
33 KiB
Text
Executable file

# To simplify the customisation and the translation process please check out the editor: https://ptp.pcgamingfreaks.at
Language:
NotFromConsole: "&cThis command can't be used from the console!"
# Global Wildcards: <heart> and <smallheart>
Ingame:
NoPermission: "&cYou don't have the permission to do that."
NaN: "&cThe entered value is not a number!"
NotMarried: "&cYou are not married."
PartnerOffline: "&cYour partner is offline."
PartnerNotInRange: "&cYour partner is too far away."
TargetPartnerNotFound: "&cYour targeted partner was not found!"
PlayerNotMarried: "&c\"{PlayerName}\" is not married!"
PlayerNotFound: "&cCouldn't find \"{PlayerName}\"!"
PlayerNotOnline: "&c\"{PlayerName}\" is offline!"
PlayersNotMarried: "&cThe players aren't married!"
MarriageNotExact: "&cWe are sorry, but there is more than one marriage matching your request!"
JoinLeaveInfo:
# Only used for players with 1 partner
PartnerOnline: "&aYour partner is online."
# Only used for players with 1 partner
PartnerOffline: "&7Your partner is offline."
# Only used for players with more than 1 partner
AllPartnersOffline: "&7All your partners are offline."
# Only used for players with more than 1 partner
PartnerOnlineMulti: "&aFollowing partners are online: &r&f{OnlinePartners}"
# Placeholders: {Name}, {DisplayName}. Keep in mind display names can contain colors! No JSON!!!
MultiOnlineFormat: "{DisplayName}"
# No JSON!!!
MultiOnlineSeparator: "&r, "
# Placeholders: {Name}, {DisplayName}
PartnerNowOnline: "&aYour partner is now online."
# Placeholders: {Name}, {DisplayName}
PartnerNowOffline: "&7Your partner is now offline."
Backpack:
OnlyInSurvival: "&cYou can only access your partner's backpack when you are in survival mode."
ShareOn: "&aYou now share your backpack with your partner."
ShareOff: "&cYou are no longer sharing your backpack with your partner."
Opened: "&aYour partner has opened your backpack."
ShareDenied: "&cYour partner doesn't give you access to their backpack."
Chat:
Joined: "&aYou have set your chat to the private marry chat."
Left: "&aYou have set your chat to public chat."
ListeningStarted: "&aYou are now listening to the marry chat."
ListeningStopped: "&aYou are no longer listening to the marry chat."
TargetSet: "&aPrivate chat target set."
DisplayNameAll: "All Partners"
# Placeholders: {SenderDisplayName}, {SenderName}, {ReceiverDisplayName}, {ReceiverName}, {Message}, {MagicHeart}
Format: "{MagicHeart}&r {SenderDisplayName}&r&6 => &r{ReceiverDisplayName}&r&f: &r{Message}"
Gift:
# Placeholders: {AllowedGameModes}, {CurrentGameMode}
GameModeNotAllowedSender: "&cYou are not allowed to send gifts in your current game mode."
# Placeholders: {AllowedGameModes}, {CurrentGameMode}
GameModeNotAllowedReceiver: "&cYour partner can not receive gifts in their current game mode."
NoItemInHand: "&cYou are not holding an item."
PartnerInvFull: "&cYour partner has no empty space in their inventory."
# Placeholders: {Name}, {DisplayName}, {ItemAmount}, {ItemName}, {ItemMetaJSON} = Item as JSON for hover event
ItemSent: "[{\"text\":\"You have sent your partner \",\"color\":\"green\"},{\"text\":\"{ItemAmount} {ItemName}\",\"hoverEvent\":{\"action\":\"show_item\",\"value\":\"{ItemMetaJSON}\"}},{\"text\":\".\"}]"
# Placeholders: {Name}, {DisplayName}, {ItemAmount}, {ItemName}, {ItemMetaJSON} = Item as JSON for hover event
ItemReceived: "[{\"text\":\"Your \",\"color\":\"green\"},{\"text\":\"partner\",\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"{DisplayName}\"}},{\"text\":\" has sent you \"},{\"text\":\"{ItemAmount} {ItemName}\",\"hoverEvent\":{\"action\":\"show_item\",\"value\":\"{ItemMetaJSON}\"}},{\"text\":\".\"}]"
WorldNotAllowed: "&cYour partner is in a world where it is not allowed to receive gifts."
ItemNotAllowed: "&cYou are not allowed to gift {ItemName} &cto your partner!"
# Placeholders: {ItemAmount}, {ItemName}, {ItemMetaJSON} = Item as JSON for hover event
Request:
Notification: "[\"\",{\"text\":\"{DisplayName}&r wants to gift you \"},{\"text\":\"{ItemAmount} {ItemName}\",\"hoverEvent\":{\"action\":\"show_item\",\"value\":\"{ItemMetaJSON}\"}},{\"text\":\". Accept the gift with \"},{\"text\":\"/marry accept\",\"color\":\"green\",\"underlined\":true,\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/marry accept\"}},{\"text\":\" or deny it with \"},{\"text\":\"/marry deny\",\"color\":\"red\",\"underlined\":true,\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/marry deny\"}},{\"text\":\".\"}]"
WaitForConfirmation: "Gift request sent to your partner."
Denied: "You denied the gift of your partner."
DeniedPartner: "Your partner denied the gift. Your item has been refunded."
Canceled: "You canceled your gift request."
CanceledPartner: "Your partner canceled the gift request. Your item has been refunded."
CanceledDisconnectRequester: "Your partner went offline. Gift request canceled. Your item has been refunded."
CanceledDisconnectTarget: "Your partner went offline. Gift request canceled."
RefundInvFull: "&cYour inventory is full, dropped leftover gift items on the ground!"
PartnerAlreadyHasAnOpenRequest: "&cYour partner already has an open request. Please wait from them to accept or deny it first."
Home:
Deleted: "&aHome successfully deleted."
PlayerNoHome: "&cThe player doesn't have a home yet."
NoHome: "&cYou have no home yet."
TPed: "&aYou have been teleported to your home."
Set: "&aHome has been saved."
BlockedFrom: "&cYou are not allowed to teleport home from here."
BlockedTo: "&cYou are not allowed to teleport to your home. Please move it."
Kiss:
Kissed: "&eYou have kissed your partner!"
Kissed_SendMethod: "action_bar"
GotKissed: "&eYour partner has kissed you!"
GotKissed_SendMethod: "action_bar"
TooFarAway: "&cYou are too far away to kiss your partner. (Max {Distance} blocks)"
# Placeholders: {Time}, {TimeLeft} in seconds
Wait: "&cYou have to wait {Time} seconds to kiss your partner again."
Hug:
Hugged: "&eYou have hugged your partner!"
Hugged_SendMethod: "action_bar"
GotHugged: "&eYour partner has hugged you!"
GotHugged_SendMethod: "action_bar"
TooFarAway: "&cYou are too far away to hug your partner. (Max {Distance} blocks)"
# Placeholders: {Time}, {TimeLeft} in seconds
Wait: "&cYou have to wait {Time} seconds to hug your partner again."
Seen:
# Placeholders: {Name}, {DisplayName}
CurrentlyOnline: "{DisplayName}&r is currently &aonline&r."
# Placeholders: {Name}, {Date}, {Count}, {CountTotalDays}
LastSeen: "[\"\",{\"text\":\"{Name} was last seen on \",\"extra\":[{\"text\":\"{Date}\",\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"{Count} ago\"}},{\"text\":\".\"}]}]"
# No Json!!!
DateFormat: "yyyy-MM-dd 'at' HH:mm:ss"
List:
# Placeholders: {Player1Name}, {Player1DisplayName}, {Player2Name}, {Player2DisplayName}, {Surname}, {MagicHeart}
Format: "&2{Player1DisplayName} {MagicHeart} &2{Player2DisplayName}"
NoMarriedPlayers: "&cThere are no married players."
Headline: "&eMarried players list&r&f - &r&6showing page {CurrentPage}/{MaxPage}"
Footer: "[\"\",{\"text\":\"<<< Previous <<<\",\"color\":\"gray\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/{MainCommand} {SubCommand} {PrevPage}\"},\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"/{MainCommand} {SubCommand} {PrevPage}\"}},{\"text\":\" Showing page {CurrentPage}/{MaxPage} \",\"color\":\"gold\"},{\"text\":\">>> Next >>>\",\"color\":\"gray\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/{MainCommand} {SubCommand} {NextPage}\"},\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"/{MainCommand} {SubCommand} {NextPage}\"}}]"
Partners:
Headline: "&ePartner list of {DisplayName}:"
Footer: "&e##############################"
NotMarried: "{DisplayName}&e is not married."
# Player1 is the player that was queried. Player2 is the partner
Format: "&2{Player1DisplayName} {MagicHeart} &2{Player2DisplayName}"
ListPriests:
Format: "&2{PriestDisplayName}"
NoPriestsOnline: "&cThere are no priests online."
Headline: "&eOnline priests&r&f - &r&6showing page {CurrentPage}/{MaxPage}"
Footer: "[\"\",{\"text\":\"<<< Previous <<<\",\"color\":\"gray\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/{MainCommand} {SubCommand} {PrevPage}\"},\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"/{MainCommand} {SubCommand} {PrevPage}\"}},{\"text\":\" Showing page {CurrentPage}/{MaxPage} \",\"color\":\"gold\"},{\"text\":\">>> Next >>>\",\"color\":\"gray\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/{MainCommand} {SubCommand} {NextPage}\"},\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"/{MainCommand} {SubCommand} {NextPage}\"}}]"
PvP:
IsDisabled: "&cYou can't hurt your partner if you have PvP disabled."
IsDisabled_SendMethod: "action_bar"
On: "&aYou have now enabled PvP with your partner."
Off: "&aYou have now disabled PvP with your partner."
TP:
PartnerVanished: "&cYou can't use teleport if your partner is vanished."
Teleport: "&aTeleporting to partner..."
TeleportTo: "&aYour partner is teleporting to you..."
Unsafe: "&cTeleport cancelled! You would not survive it!"
ToUnsafe: "&cYour partner was about to teleport to you, but would not survive it!"
WorldNotAllowed: "&cYour partner is in a world where tp is not allowed."
Moved: "&cTeleport canceled! You have moved!"
DontMove: "&cTeleport in {Time} sec! Don't Move!"
BlockedFrom: "&cYou are not allowed to teleport to your partner from here."
BlockedTo: "&cYou are not allowed to teleport to where your partner is."
Request:
Notification: "[\"\",{\"text\":\"{DisplayName}&r wants teleport to you. Accept the teleport with \"},{\"text\":\"/marry accept\",\"color\":\"green\",\"underlined\":true,\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/marry accept\"}},{\"text\":\" or deny it with \"},{\"text\":\"/marry deny\",\"color\":\"red\",\"underlined\":true,\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/marry deny\"}},{\"text\":\".\"}]"
WaitForConfirmation: "Please wait till your partner accepts the teleport."
Denied: "You denied the teleport request of your partner."
DeniedPartner: "Your partner denied the teleport request."
Canceled: "You canceled your teleport request."
CanceledPartner: "Your partner canceled the teleport request."
CanceledDisconnectRequester: "Your partner went offline. Teleport request canceled."
CanceledDisconnectTarget: "Your partner went offline. Teleport request canceled."
SetColor:
UnknownColor: "&cUnable to identify color '{Input}'!"
Set: "Color set."
Selection: '["",{"text":"Please click on how you would like the heart for your marriage to look like:"},{"text":"\n"},{"text":" ❤ ","color":"dark_red","clickEvent":{"action":"run_command","value":"/{MainCmdAlias} {SubCmdAlias} dark_red"},"hoverEvent":{"action":"show_text","value":"Sets the color of the heart to &4dark red&r."}},{"text":" ❤ ","color":"red","clickEvent":{"action":"run_command","value":"/{MainCmdAlias} {SubCmdAlias} red"},"hoverEvent":{"action":"show_text","value":"Sets the color of the heart to &cred&r."}},{"text":" ❤ ","color":"gold","clickEvent":{"action":"run_command","value":"/{MainCmdAlias} {SubCmdAlias} gold"},"hoverEvent":{"action":"show_text","value":"Sets the color of the heart to &6gold&r."}},{"text":" ❤ ","color":"yellow","clickEvent":{"action":"run_command","value":"/{MainCmdAlias} {SubCmdAlias} yellow"},"hoverEvent":{"action":"show_text","value":"Sets the color of the heart to &eyellow&r."}},{"text":" ❤ ","color":"dark_green","clickEvent":{"action":"run_command","value":"/{MainCmdAlias} {SubCmdAlias} dark_green"},"hoverEvent":{"action":"show_text","value":"Sets the color of the heart to &2dark green&r."}},{"text":" ❤ ","color":"green","clickEvent":{"action":"run_command","value":"/{MainCmdAlias} {SubCmdAlias} green"},"hoverEvent":{"action":"show_text","value":"Sets the color of the heart to &agreen&r."}},{"text":" ❤ ","color":"aqua","clickEvent":{"action":"run_command","value":"/{MainCmdAlias} {SubCmdAlias} aqua"},"hoverEvent":{"action":"show_text","value":"Sets the color of the heart to &baqua&r."}},{"text":" ❤ ","color":"dark_aqua","clickEvent":{"action":"run_command","value":"/{MainCmdAlias} {SubCmdAlias} dark_aqua"},"hoverEvent":{"action":"show_text","value":"Sets the color of the heart to &3dark aqua&r."}},{"text":" ❤ ","color":"dark_blue","clickEvent":{"action":"run_command","value":"/{MainCmdAlias} {SubCmdAlias} dark_blue"},"hoverEvent":{"action":"show_text","value":"Sets the color of the heart to &1dark blue&r."}},{"text":" ❤ ","color":"blue","clickEvent":{"action":"run_command","value":"/{MainCmdAlias} {SubCmdAlias} blue"},"hoverEvent":{"action":"show_text","value":"Sets the color of the heart to &9blue&r."}},{"text":" ❤ ","color":"light_purple","clickEvent":{"action":"run_command","value":"/{MainCmdAlias} {SubCmdAlias} light_purple"},"hoverEvent":{"action":"show_text","value":"Sets the color of the heart to &dlight purple&r."}},{"text":" ❤ ","color":"dark_purple","clickEvent":{"action":"run_command","value":"/{MainCmdAlias} {SubCmdAlias} dark_purple"},"hoverEvent":{"action":"show_text","value":"Sets the text of the heart to &5dark purple&r."}},{"text":" ❤ ","color":"white","clickEvent":{"action":"run_command","value":"/{MainCmdAlias} {SubCmdAlias} white"},"hoverEvent":{"action":"show_text","value":"Sets the color of the heart to &fwhite&r."}},{"text":" ❤ ","color":"gray","clickEvent":{"action":"run_command","value":"/{MainCmdAlias} {SubCmdAlias} gray"},"hoverEvent":{"action":"show_text","value":"Sets the color of the heart to &7gray&r."}},{"text":" ❤ ","color":"dark_gray","clickEvent":{"action":"run_command","value":"/{MainCmdAlias} {SubCmdAlias} dark_gary"},"hoverEvent":{"action":"show_text","value":"Sets the color of the heart to &8dark gray&r."}},{"text":" ❤ ","color":"black","clickEvent":{"action":"run_command","value":"/{MainCmdAlias} {SubCmdAlias} black"},"hoverEvent":{"action":"show_text","value":"Sets the color of the heart to black."}}]'
SetPriest:
# Placeholders: {Name}, {DisplayName}. Keep in mind display names contain colors!
MadeYouAPriest: "{DisplayName}&r&a has made you a priest."
YouMadeAPriest: "{DisplayName}&r&a now is a priest."
FiredYou: "{DisplayName}&r&c has fired you as a priest."
YouFiredAPriest: "{DisplayName}&r&a is no longer a priest."
PerPermission: "{DisplayName}&r&c is set as a priest per permission and can't be fired by command."
Surname:
SetSuccessful: "&aSurname changed."
SetFailed: "&cFailed changing surname."
ToShort: "&cThe given surname is too short. It has to be at least {MinLength} characters long."
ToLong: "&cThe given surname is too long. It can't be more than {MaxLength} characters long."
AlreadyUsed: "&cThe given surname is already in use!"
Banned: "&cThe given surname is not allowed."
Confirm: "[\"\",{\"text\":\"{PriestDisplayName}&r\"},{\"text\":\" wants to change your surname from\",\"color\":\"white\"},{\"text\":\"{Surname}&r\"},{\"text\":\" to \",\"color\":\"white\"},{\"text\":\"{NewSurname}&r\",\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"Current surname: {Surname}\"}},{\"text\":\". Accept the marriage with \",\"color\":\"white\"},{\"text\":\"/marry accept\",\"color\":\"green\",\"underlined\":true,\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/marry accept\"}},{\"text\":\" or deny it with \",\"color\":\"white\"},{\"text\":\"/marry deny\",\"color\":\"red\",\"underlined\":true,\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/marry deny\"}},{\"text\":\".\",\"color\":\"white\"}]"
PlayerOff: "{DisplayName}&r is now offline, surname change canceled."
PriestOff: "Priest {DisplayName}&r is now offline, surname change canceled."
PlayerCancelled: "&c&r&c{PlayerDisplayName}&r&c cancelled the surname change to {NewSurname}&r&c!"
PriestCancelled: "&c&r&c{PriestDisplayName}&r&c cancelled the surname change to {NewSurname}&r&c!"
YouCancelled: "&aYou cancelled your surname change to {NewSurname}&r&a!"
YouCancelledPriest: "&aYou cancelled the surname change of &r&a{Player1DisplayName}&r&a and &r&a{Player2DisplayName}&r&a to {NewSurname}&r&a!"
Deny: "{DisplayName}&r&c denied the surname change!"
YouDeny: "&aYou denied the surname change to {NewSurname}&r&a."
PlayerOffline: "&cCan't check for consent to change surname while player is offline."
Requests:
NothingToAccept: "&cThere is no open request to accept."
NothingToDeny: "&cThere is no open request to deny."
NothingToCancel: "&cThere is no open request to cancel."
Marry:
# Placeholders: {Name}, {DisplayName}. Keep in mind display names contain colors!
NotWithHimself: "&cYou can't marry &r&c{DisplayName}&r&c with himself."
AlreadySamePair: "&cYou can't marry players that are already married to each other. &r&c{Player1DisplayName}&r&c is already married with &r&c{Player2DisplayName}&r&c."
AlreadyMarried: "&cYou can't marry players that are already married. &r&c{DisplayName}&r&c is already married."
SurnameNeeded: "&cYou need a surname for the couple to marry."
Married: "&aYou have married &r&a{Player1DisplayName}&r&a with &r&a{Player2DisplayName}&r&a."
HasMarried: "{PriestDisplayName}&r&a has married you with &r{PartnerDisplayName}&r&a."
Broadcast: "{PriestDisplayName}&r&a has married {Player1DisplayName}&r&a with &r{Player2DisplayName}&r&a."
NotInRange: "&cThe players are not in range! They need to be within {Range} blocks!"
AlreadyOpenRequest: "{DisplayName}&r&c has already one not answered marry request."
YouCalledOff: "You have called the wedding off."
PlayerCalledOff: "{DisplayName}&r called the wedding off."
Confirm: "[\"\",{\"text\":\"{PriestDisplayName}&r\"},{\"text\":\" wants to marry you with \",\"color\":\"white\"},{\"text\":\"{PlayerDisplayName}&r\"},{\"text\":\". Accept the marriage with \",\"color\":\"white\"},{\"text\":\"/marry accept\",\"color\":\"green\",\"underlined\":true,\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/marry accept\"}},{\"text\":\" or deny it with \",\"color\":\"white\"},{\"text\":\"/marry deny\",\"color\":\"red\",\"underlined\":true,\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/marry deny\"}},{\"text\":\".\",\"color\":\"white\"}]"
PriestOff: "Priest {DisplayName}&r is now offline, wedding called off."
PlayerOff: "{DisplayName}&r is now offline, wedding called off."
MaxPartnersReached: "{DisplayName}&r has already reached the maximum allowed amount of partners ({MaxPartnerCount})."
Self:
NotYourself: "&cYou can't marry yourself."
NotInRange: "&cThe player is not in range! They need to be within {Range} blocks!"
AlreadySamePair: "&cWe are already married with &r&c{DisplayName}&r&c!"
AlreadyMarried: "&cYou are already married with &r&c{DisplayName}&r&c!"
OtherAlreadyMarried: "&c&r&c{DisplayName}&r&c is already married!"
AlreadyOpenRequest: "&cYou have already one not answered marry request."
Married: "&aYou have married &r&a{DisplayName}&r&a."
Broadcast: "&a&r&a{Player1DisplayName}&r&a has married &r&a{Player2DisplayName}&r&a."
YouCalledOff: "You have called the wedding off."
PlayerCalledOff: "{DisplayName}&r called the wedding off."
Confirm: "[\"\",{\"text\":\"{DisplayName}&r\"},{\"text\":\" wants to marry you. Accept the marriage with \",\"color\":\"white\"},{\"text\":\"/marry accept\",\"color\":\"green\",\"underlined\":true,\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/marry accept\"}},{\"text\":\" or deny it with \",\"color\":\"white\"},{\"text\":\"/marry deny\",\"color\":\"red\",\"underlined\":true,\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/marry deny\"}},{\"text\":\".\",\"color\":\"white\"}]"
RequestSent: "Marriage request sent."
PlayerOff: "{DisplayName}&r is now offline, wedding called off."
NotOnYourOwn: "&cYou can't perform your own wedding. Please ask a priest to perform the wedding for you."
MaxPartnersReached: "You have already reached the maximum allowed amount of partners ({MaxPartnerCount})."
MaxPartnersReachedOther: "{DisplayName}&r has already reached the maximum allowed amount of partners ({MaxPartnerCount})."
Divorce:
Broadcast: "&a&r&a{PriestDisplayName}&r&a has divorced &r&a{Player1DisplayName}&r&a from &r&a{Player2DisplayName}&r&a."
DivorcedPlayer: "&a&r&a{PriestDisplayName}&r&a has divorced your marriage with &r&a{PartnerDisplayName}&r&a."
Divorced: "&aYou have divorced &r&a{Player1DisplayName}&r&a and &r&a{Player2DisplayName}&r&a."
PlayerOff: "{DisplayName}&r is now offline, divorce canceled."
PriestOff: "Priest {DisplayName}&r is now offline, divorce canceled."
PlayerCancelled: "&c&r&c{PlayerDisplayName}&r&c cancelled the divorce with &r&c{PartnerDisplayName}&r&c!"
PriestCancelled: "&c&r&c{PriestDisplayName}&r&c cancelled the divorce between you and &r&c{PartnerDisplayName}&r&c!"
YouCancelled: "&aYou cancelled your divorce from &r&a{DisplayName}&r&a!"
YouCancelledPriest: "&aYou cancelled the divorce of &r&a{Player1DisplayName}&r&a and &r&a{Player2DisplayName}&r&a!"
Deny: "{DisplayName}&r&c denied the divorce!"
YouDeny: "&aYou denied the divorce from &r&a{DisplayName}&r&a."
Confirm: "[\"\",{\"text\":\"{PriestDisplayName}&r\"},{\"text\":\" wants to divorce you from \",\"color\":\"white\"},{\"text\":\"{PartnerDisplayName}\"},{\"text\":\". Accept the divorce with \",\"color\":\"white\"},{\"text\":\"/marry accept\",\"color\":\"green\",\"underlined\":true,\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/marry accept\"}},{\"text\":\" or deny it with \",\"color\":\"white\"},{\"text\":\"/marry deny\",\"color\":\"red\",\"underlined\":true,\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/marry deny\"}},{\"text\":\".\",\"color\":\"white\"}]"
NotInRange: "&aThe players are not in range! They need to be within {Range} blocks!"
Self:
Divorced: "&aYou left &r&a{DisplayName}&r&a. You are free now."
DivorcedPlayer: "{DisplayName}&r&a has left you. You are free now."
Broadcast: "&a&r&a{Player1DisplayName}&r&a has divorced from &r&a{Player2DisplayName}&r&a."
PlayerOff: "{DisplayName}&r is now offline, divorce canceled."
RequestSent: "Divorce request sent to {DisplayName}&r."
Confirm: "[\"\",{\"text\":\"{DisplayName}&r\"},{\"text\":\" wants to divorce from you. Accept the divorce with \",\"color\":\"white\"},{\"text\":\"/marry accept\",\"color\":\"green\",\"underlined\":true,\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/marry accept\"}},{\"text\":\" or deny it with \",\"color\":\"white\"},{\"text\":\"/marry deny\",\"color\":\"red\",\"underlined\":true,\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/marry deny\"}},{\"text\":\".\",\"color\":\"white\"}]"
Deny: "{DisplayName}&r&c denied your divorce request!"
YouDeny: "&aYou denied &r&a{DisplayName}&r&a's divorce request."
Cancelled: "{DisplayName}&r&c cancelled their divorce request!"
YouCancelled: "&aYou cancelled your divorce request from &r&a{DisplayName}&r&a!"
NotInRange: "&aYour partner is not in range! You need to be within {Range} blocks!"
Economy:
NotEnough: "&cYou don't have enough money! You need {Cost} {CurrencyName} for that."
PartnerNotEnough: "&cYour partner doesn't have enough money!"
PriestMarryNotEnough: "&cThe players you are trying to marry don't have enough money."
PriestDivorceNotEnough: "&cThe players you are trying to divorce don't have enough money."
MarriagePaid: "&aYou paid {Cost} {CurrencyName} for your marriage ({Remaining} {CurrencyName} left)."
DivorcePaid: "&aYou paid {Cost} {CurrencyName} for the annul of your marriage ({Remaining} {CurrencyName} left)."
HomeTPPaid: "&aYou paid {Cost} {CurrencyName} for your home teleport ({Remaining} {CurrencyName} left)."
SetHomePaid: "&aYou paid {Cost} {CurrencyName} to set your Home ({Remaining} {CurrencyName} left)."
TpPaid: "&aYou paid {Cost} {CurrencyName} for the Teleport ({Remaining} {CurrencyName} left)."
GiftPaid: "&aYou have paid {Cost} {CurrencyName} for gifting an item to your partner ({Remaining} {CurrencyName} left)."
SurnameChangePaid: "&aYou have paid {Cost} {CurrencyName} to change a surename ({Remaining} {CurrencyName} left)."
Admin:
Reloading: "&1Reloading ..."
Reloaded: "&1Reloaded!"
ReloadingDatabase: '&bReloading database &6.&r&c.&r&a.&r'
CheckingForUpdates: "&1Checking for updates ..."
Updated: "&ePlugin updated, will be loaded on next restart/reload."
NoUpdate: "&6No plugin update available."
UpdateFail: "&cThere was a problem looking for updates! Please check the console!"
# You can change this message if you like to, but don't cry if the link isn't linking to the plugin anymore!
UpdateAvailable: "[{\"text\":\"There is an update available! Please go to \\\"\",\"color\":\"green\"},{\"text\":\"https://www.spigotmc.org/resources/marriage-master-mc-1-7-1-9.19273/\",\"color\":\"yellow\",\"underlined\":true,\"clickEvent\":{\"action\":\"open_url\",\"value\":\"https://www.spigotmc.org/resources/marriage-master-mc-1-7-1-9.19273/\"}},{\"text\":\"\\\" to download it!\"}]"
Help:
Header: "&6### Marriage Master Commands ###"
Footer: "&6#############################"
# Allows you to define messages that should be sent if the player uses the "/marry" command without any parameters (HelpMode must be set to CustomHelp in the config)
CustomHelp:
# Will be used if the player is married
Married:
- " &3__&b&lMarry Commands&r&3__"
-
- '[{"text":" ➤ ","color":"white"},{"text":"/marry kiss","color":"dark_aqua","bold":true,"underlined":true,"clickEvent":{"action":"run_command","value":"/marry kiss"}},{"text":" kiss your partner","color":"aqua"}]'
- '[{"text":" ➤ ","color":"yellow"},{"text":"/marry tp","color":"dark_aqua","bold":true,"underlined":true,"clickEvent":{"action":"run_command","value":"/marry tp"}},{"text":" tp to your partner","color":"aqua"}]'
- '[{"text":" ➤ ","color":"gold"},{"text":"/marry chat toggle","color":"dark_aqua","bold":true,"underlined":true,"clickEvent":{"action":"run_command","value":"/marry chat toggle"}},{"text":" talk private whit your partner","color":"aqua"}]'
- '[{"text":" ➤ ","color":"gold"},{"text":"/marry gift","color":"dark_aqua","bold":true,"underlined":true,"clickEvent":{"action":"run_command","value":"/marry gift"}},{"text":" give your partners things","color":"aqua"}]'
- '[{"text":"Use ","color":"dark_green"},{"text":"/marry help","color":"dark_aqua","bold":true},{"text":" for full list of all commands"}]'
# Will be used if the player is a priest
Priest:
- " &3__&b&lMarry&r&3__"
- "&b You can marry players by using /marry marry <player1> <player2>"
- '[{"text":"Use ","color":"dark_green"},{"text":"/marry help","color":"dark_aqua","bold":true},{"text":" for full list of all commands"}]'
# Will be used if the player is neither married nor a priest
Default:
- " &3__&b&lMarry&r&3__"
- "&cYou must be married to use this command"
Commands:
HelpFormat: "[\"\",{\"text\":\"/{MainCommand} {SubCommand} {Parameters}\",\"clickEvent\":{\"action\":\"suggest_command\",\"value\":\"/{MainCommand} {SubCommand}\"}},{\"text\":\" - \",\"color\":\"white\"},{\"text\":\"{Description}\",\"color\":\"aqua\"}]"
# No color codes please
PlayerNameVariable: "player_name"
PartnerNameVariable: "partner_name"
SurnameVariable: "surname"
MessageVariable: "message"
Description:
Backpack: "Opens the backpack of your partner."
BackpackOn: "Allows your partner to use your backpack."
BackpackOff: "Disallows your partner to use your backpack."
Chat: "Private chat with your partner."
ChatSetTarget: "Changes the private message target. If not changed all partners will get the message."
ChatToggle: "Toggles your chat to be private with your partner."
ChatListen: "Shows all chat-messages sent from a married player to their partner."
Gift: "Gifts the item in your hand to your partner."
Home: "Teleports you to your home."
HomeOther: "Teleports you to a married players home."
SetHome: "Sets your home."
SetHomeOther: "Sets the home of a married player."
DelHome: "Deletes your home."
DelHomeOther: "Deletes the home of a married player."
Help: "Shows all available commands and their description."
List: "Lists all married players."
ListPriests: "Lists all currently online priests."
Partners: "List all partners of a player"
PvP: "Changes PvP status with partner."
PvPOn: "Enables PvP with partner."
PvPOff: "Disables PvP with partner."
Tp: "Teleports you to your partner."
Kiss: "You kiss your partner."
Hug: "You hug your partner."
Seen: "Shows when your partner was online the last time."
Marry: "Marry two players."
MarrySelf: "Sends a marry request to another player."
Divorce: "Divorces two players."
DivorceSelf: "To leave your partner."
Surname: "Changes the surname of a couple."
SurnameSelf: "Changes the surname from your partner and you."
Update: "Checks if there is an update available and downloads it."
Accept: "Accepts an open request."
Cancel: "Cancels an open request."
Deny: "Denies an open request."
SetColor: "Sets the color of the marriage."
SetPriest: "Promotes/Demotes a player to a priest."
Reload: "Reloads the config of the plugin."
Version: "Prints the version details about the plugin and it's dependencies."
# The fist option in the list will be the one displayed in the commands help
Command:
Switches:
On:
- on
- true
- yes
Off:
- off
- false
- no
Toggle:
- toggle
- switch
All:
- all
Remove:
- remove
- rm
- delete
- del
- clear
- clean
Main:
- marry
Backpack:
- backpack
- bp
Chat:
- chat
ChatSetTarget:
- settarget
- target
ChatToggle:
- chattoggle
ChatListen:
- listenchat
- chatlisten
Gift:
- gift
- send
- give
Help:
- help
Home:
- home
SetHome:
- sethome
- definehome
- savehome
DelHome:
- delhome
- deletehome
- unsethome
PvP:
- pvp
Kiss:
- kiss
Hug:
- hug
Seen:
- seen
- lastOnline
PvPOn:
- pvpon
PvPOff:
- pvpoff
List:
- list
ListPriests:
- listpriests
Partners:
- partners
- listpartners
- partnerlist
Tp:
- tp
SetColor:
- setcolor
Marry:
- marry
Divorce:
- divorce
SetPriest:
- setpriest
Update:
- update
Version:
- version
Accept:
- accept
Cancel:
- cancel
Deny:
- deny
Dialog:
# Placeholders: {Planer1Name}, {Player1DisplayName}, {Planer2Name}, {Player2DisplayName}
DoYouWant: "Do you {Player1Name}, want to marry {Player2Name} on this server?"
# Placeholders: {Planer1Name}, {Player1DisplayName}, {Planer2Name}, {Player2DisplayName}
AndDoYouWant: "And do you {Player2Name}, want to marry {Player1Name} on this server?"
# Placeholders: {Planer1Name}, {Player1DisplayName}, {Planer2Name}, {Player2DisplayName}
Married: "I now pronounce {Player1Name} and {Player2Name} married! You may now kiss."
YesIWant: "Yes, I will!"
NoIDontWant: "No, I will not!"
# This selection allows to change the placeholder return values. You can change them if you like. https://github.com/GeorgH93/MarriageMaster/wiki/Placeholders
Placeholders:
# The default formatting data that should be used if nothing else is specified
Default:
Boolean:
True: true
False: false
NotMarried: "not married"
NoHome: "no home"
Separator: "&r, "
NoPartnerForSlot: ""
Years: "&6{years}&ey "
Months: "&6{months}&eM "
Days: "&6{days}&ed "
Hours: "&6{hours}&eh "
Minutes: "&6{minutes}&em"
TimeMain: "{years}{months}{days}{hours}{minutes}"
Heart:
Married: "&c<heart>&f"
NotMarried: ""
MagicHeart:
Married: "<heart>&f"
NotMarried: ""
Prefix:
NotMarried: ""
Suffix:
NotMarried: ""
StatusHeart:
Married: "&c<heart>&f"
NotMarried: "&7<heart>&f"
Home:
# Order: world, x, y, z
Married: "%1$s %2$.1f %3$.1f %4$.1f"
HomeCoordinates:
# Order: x, y, z
Married: "%1$.1f %2$.1f %3$.1f"
NearestHome:
# Order: world, x, y, z
Married: "%1$s %2$.1f %3$.1f %4$.1f"
NearestHomeCoordinates:
# Order: x, y, z
Married: "%1$.1f %2$.1f %3$.1f"
# The name of the language represented by the language file
LanguageName: "English"
# The author of the language file
Author: "GeorgH93"
# Language file version. Don't touch it!
Version: 114
Revision: 1