# In this file you can edit/add default land and nation levels. # Please note that each config section (level section) name and level name must be unique. # You must insert valid YAML format. To verify your format, you can paste the content of this file here: https://yaml-online-parser.appspot.com # Default land and nation levels. You can also add your own levels. # The order of the levels is ascending (lowest level -> highest). # This file can not be reloaded via /lands reload. land: # Enable land levels? enabled: true # Here you can edit existing or add new levels. levels: 1: # Set the name of the level. title: 'Settlement' # These values are only active if the land isn't a member of any nation. attributes: # The chunks attribute will add or remove (= negative value) chunks to the land. That means that the land can claim more (or less) chunks at /claim. chunks: description: '&7{value} claims' value: 0 # The upkeep attribute will higher or lower (= negative value) their upkeep costs by a given value. # This attribute is not active, if the land is part of a nation. upkeep: description: '&7{value}% upkeep cost' value: 0 2: title: 'Village' requirements: # Required members to get this level assigned. members: required: 4 title: 'Trust {req} Players' description: - '&7Trust {req} players in this land.' - '&7Command: &e/lands trust' # Required chunks to get this level assigned. chunks: required: 0 title: 'Claim {req} Chunks' description: - '&7Claim {req} chunks for this land.' - '&7Command: &e/claim' # Required bank balance to get this level assigned (/lands balance). balance: required: 7500 title: 'Balance of ${req}' description: - '&7Have ${req} deposited into this land bank.' - '&7Command: &e/lands deposit' # Plugin: https://www.spigotmc.org/resources/67627 betterfarming: farms: required: 1 title: '{req} Upgradeable Farm' description: - '&7Have {req} upgradeable farm in your land.' - '&7Command: &e/farm get' # Plugin: https://www.spigotmc.org/resources/69201 upgradeablehoppers: hoppers: required: 5 title: '{req} Upgradeable Hoppers' description: - '&7Have {req} upgradeable hoppers in your land.' - '&7Command: &e/hopper get' # Plugin: https://www.spigotmc.org/resources/77717 upgradeablespawners: spawners: required: 3 title: '{req} Upgradeable Spawners' description: - '&7Have {req} upgradeable spawners in your land.' - '&7Command: &e/spawner get' attributes: chunks: description: '&7{value} claims' value: 1 upkeep: description: '&7{value}% upkeep cost' value: 5 # Execute console commands, if the land reaches this level or gets downgraded from this level to the previous one. # Available placeholders: # {level}: Name of the level # {land}: Parameter name of the land = without spaces. # {land_name}: Name of the land. Might contain spaces. # {owner}: The player name of the land owner. # {member}: The player name a land member. # If the command contains the {member} placeholder, the command will be executed for each player that is trusted in the land. commands: # When a land reaches this level. reached: [ ] # When a land gets downgraded from the next level to this one. down: [ ] 3: title: 'Town' requirements: members: required: 8 title: 'Trust {req} Players' description: - '&7Trust {req} players in this land.' - '&7Command: &e/lands trust' chunks: required: 0 title: 'Claim {req} Chunks' description: - '&7Claim {req} chunks for this land.' - '&7Command: &e/claim' balance: required: 17000 title: 'Balance of ${req}' description: - '&7Have ${req} deposited into this land bank.' - '&7Command: &e/lands deposit' # Plugin: https://www.spigotmc.org/resources/67627 betterfarming: farms: required: 3 title: '{req} Upgradeable Farms' description: - '&7Have {req} upgradeable farms in your land.' - '&7Command: &e/farm get' # Plugin: https://www.spigotmc.org/resources/69201 upgradeablehoppers: hoppers: required: 8 title: '{req} Upgradeable Hoppers' description: - '&7Have {req} upgradeable hoppers in your land.' - '&7Command: &e/hopper get' # Plugin: https://www.spigotmc.org/resources/77717 upgradeablespawners: spawners: required: 3 title: '{req} Upgradeable Spawners' description: - '&7Have {req} upgradeable spawners in your land.' - '&7Command: &e/spawner get' attributes: chunks: description: '&7{value} claims' value: 2 upkeep: description: '&7{value}% upkeep cost' value: 10 commands: reached: [ ] down: [ ] 4: title: 'Province' requirements: members: required: 14 title: 'Trust {req} Players' description: - '&7Trust {req} players in this land.' - '&7Command: &e/lands trust' chunks: required: 0 title: 'Claim {req} Chunks' description: - '&7Claim {req} chunks for this land.' - '&7Command: &e/claim' balance: required: 30000 title: 'Balance of ${req}' description: - '&7Have ${req} deposited into this land bank.' - '&7Command: &e/lands deposit' # Plugin: https://www.spigotmc.org/resources/67627 betterfarming: farms: required: 5 title: '{req} Upgradeable Farms' description: - '&7Have {req} upgradeable farms in your land.' - '&7Command: &e/farm get' # Plugin: https://www.spigotmc.org/resources/69201 upgradeablehoppers: hoppers: required: 15 title: '{req} Upgradeable Hoppers' description: - '&7Have {req} upgradeable hoppers in your land.' - '&7Command: &e/hopper get' # Plugin: https://www.spigotmc.org/resources/77717 upgradeablespawners: spawners: required: 5 title: '{req} Upgradeable Spawners' description: - '&7Have {req} upgradeable spawners in your land.' - '&7Command: &e/spawner get' attributes: chunks: description: '&7{value} claims' value: 4 upkeep: description: '&7{value}% upkeep cost' value: 25 commands: reached: [ ] down: [ ] 5: title: 'Land' requirements: members: required: 24 title: 'Trust {req} Players' description: - '&7Trust {req} players in this land.' - '&7Command: &e/lands trust' chunks: required: 0 title: 'Claim {req} Chunks' description: - '&7Claim {req} chunks for this land.' - '&7Command: &e/claim' balance: required: 55000 title: 'Balance of ${req}' description: - '&7Have ${req} deposited into this land bank.' - '&7Command: &e/lands deposit' # Plugin: https://www.spigotmc.org/resources/67627 betterfarming: farms: required: 6 title: '{req} Upgradeable Farms' description: - '&7Have {req} upgradeable farms in your land.' - '&7Command: &e/farm get' # Plugin: https://www.spigotmc.org/resources/69201 upgradeablehoppers: hoppers: required: 25 title: '{req} Upgradeable Hoppers' description: - '&7Have {req} upgradeable hoppers in your land.' - '&7Command: &e/hopper get' # Plugin: https://www.spigotmc.org/resources/77717 upgradeablespawners: spawners: required: 6 title: '{req} Upgradeable Spawners' description: - '&7Have {req} upgradeable spawners in your land.' - '&7Command: &e/spawner get' attributes: chunks: description: '&7{value} claims' value: 8 upkeep: description: '&7{value}% upkeep cost' value: 30 commands: reached: [ ] down: [ ] nation: # Enable nation levels? enabled: true # Here you can edit existing or add new nation levels. levels: 1: # Set the name of the level. title: 'Federation' # For the entry level, there are not attributes set. But you could add them anyways, if you modify the value options. attributes: chunks: description: '&7{value} claims' value: 0 upkeep: description: '&7{value}% upkeep cost' value: 0 effects: description: '&a+ Unlock effects: {value}' value: [ ] effects_amount: description: '&a+ Have {value} effects active at once' value: 0 2: title: 'Nation' requirements: # Required minimum amount of unique lands in the nation. # This does not include the capital land. lands: required: 3 title: '{req} Lands' description: - '&7Invite {req} lands to join your nation' - '&7and let them accept your invite.' - '&7Command: &e/nation trust' # Required members (total unique players) to get this level assigned. members: required: 32 title: '{req} unique Players' description: - '&7Have {req} players trusted in total.' - '&7Command: &e/lands trust' # Required total chunks to get this level assigned. chunks: required: 0 title: 'Claim {req} Chunks' description: - '&7Have {req} claims in total.' - '&7Command: &e/claim' # Required total balance (the balance of all lands) to get this level assigned. balance: required: 100000 title: 'Balance of ${req}' description: - '&7Have ${req} deposited across all lands.' - '&7Command: &e/lands deposit' # Plugin: https://www.spigotmc.org/resources/67627 betterfarming: farms: required: 9 title: '{req} Upgradeable Farms' description: - '&7Have {req} upgradeable farms in your land.' - '&7Command: &e/farm get' # Plugin: https://www.spigotmc.org/resources/69201 upgradeablehoppers: hoppers: required: 24 title: '{req} Upgradeable Hoppers' description: - '&7Have {req} upgradeable hoppers in your land.' - '&7Command: &e/hopper get' # Plugin: https://www.spigotmc.org/resources/77717 upgradeablespawners: spawners: required: 9 title: '{req} Upgradeable Spawners' description: - '&7Have {req} upgradeable spawners in your land.' - '&7Command: &e/spawner get' attributes: # Give each land of the nation x amount of additional chunks. chunks: description: '&7{value} claims' value: 20 # Modify upkeep by x percent. This also supports negative values. # The nation pays the upkeep to the server. upkeep: description: '&7{value}% upkeep cost' value: 20 # Allow nations to activate a specific amount of effects in their nation. Effects can be unlocked through level progression. effects: description: '&a+ Unlock effects: {value}' # Configure a list of unlocked effects for this level. Valid effects: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/potion/PotionEffectType.html # Format: EFFECT:AMPLIFIER # The amiplifier is the strength (level) of the effect. Example: JUMP:2 -> Jump II value: - JUMP - SPEED - FAST_DIGGING - DOLPHINS_GRACE # Modify how many effects can be active at the same time. effects_amount: description: '&a+ Have {value} effects active at once' value: 1 # Execute console commands, if the nation reaches this level or gets downgraded from this level to the previous one. # Available placeholders: # {level}: Name of the level # {nation}: Name of the nation # {owner}: The player name of nation owner. # {land}: Parameter name of the land that is part of the nation. Doesn't contain spaces. # {land_name}: Name of the land that is part of the nation. May contain spaces. # If the command contains the {land} placeholder, the command will be executed for each land, which is part of the nation. commands: # When a nation reaches this level. reached: [ ] # When a nation gets downgraded from the next level to this one. down: [ ] 3: title: 'Empire' requirements: lands: required: 6 title: '{req} Lands' description: - '&7Invite {req} lands to join your nation' - '&7and let them accept your invite.' - '&7Command: &e/nations trust' members: required: 64 title: '{req} unique Players' description: - '&7Have {req} players trusted in total.' - '&7Command: &e/lands trust' chunks: required: 0 title: 'Claim {req} Chunks' description: - '&7Have {req} claims in total.' - '&7Command: &e/claim' balance: required: 250000 title: 'Balance of ${req}' description: - '&7Have ${req} deposited across all lands.' - '&7Command: &e/lands deposit' # Plugin: https://www.spigotmc.org/resources/67627 betterfarming: farms: required: 18 title: '{req} Upgradeable Farms' description: - '&7Have {req} upgradeable farms in your land.' - '&7Command: &e/farm get' # Plugin: https://www.spigotmc.org/resources/69201 upgradeablehoppers: hoppers: required: 30 title: '{req} Upgradeable Hoppers' description: - '&7Have {req} upgradeable hoppers in your land.' - '&7Command: &e/hopper get' # Plugin: https://www.spigotmc.org/resources/77717 upgradeablespawners: spawners: required: 18 title: '{req} Upgradeable Spawners' description: - '&7Have {req} upgradeable spawners in your land.' - '&7Command: &e/spawner get' attributes: chunks: description: '&7{value} claims' value: 35 upkeep: description: '&7{value}% upkeep cost' value: 35 effects: description: '&a+ Unlock effects: {value}' value: - JUMP:2 - SPEED:2 - FAST_DIGGING:2 - DOLPHINS_GRACE:2 - ABSORPTION - NIGHT_VISION - LUCK - INCREASE_DAMAGE - HEALTH_BOOST effects_amount: description: '&a+ Have {value} effects active at once' value: 3 commands: reached: [ ] down: [ ] # You can disable sounds by setting them to '' sound: # Played to each player of the land or nation on level up. up: 'BLOCK_BELL_USE' # Played to each player of the land or nation on level down. down: 'BLOCK_ANVIL_DESTROY'