# To simplify the customisation and the translation process please check out the editor: https://ptp.pcgamingfreaks.at Language: NotFromConsole: "&cThis command can't be used from the console!" # Global Wildcards: and Ingame: NoPermission: "&cYou don't have the permission to do that." NaN: "&cThe entered value is not a number!" NotMarried: "&cYou are not married." PartnerOffline: "&cYour partner is offline." PartnerNotInRange: "&cYour partner is too far away." TargetPartnerNotFound: "&cYour targeted partner was not found!" PlayerNotMarried: "&c\"{PlayerName}\" is not married!" PlayerNotFound: "&cCouldn't find \"{PlayerName}\"!" PlayerNotOnline: "&c\"{PlayerName}\" is offline!" PlayersNotMarried: "&cThe players aren't married!" MarriageNotExact: "&cWe are sorry, but there is more than one marriage matching your request!" JoinLeaveInfo: # Only used for players with 1 partner PartnerOnline: "&aYour partner is online." # Only used for players with 1 partner PartnerOffline: "&7Your partner is offline." # Only used for players with more than 1 partner AllPartnersOffline: "&7All your partners are offline." # Only used for players with more than 1 partner PartnerOnlineMulti: "&aFollowing partners are online: &r&f{OnlinePartners}" # Placeholders: {Name}, {DisplayName}. Keep in mind display names can contain colors! No JSON!!! MultiOnlineFormat: "{DisplayName}" # No JSON!!! MultiOnlineSeparator: "&r, " # Placeholders: {Name}, {DisplayName} PartnerNowOnline: "&aYour partner is now online." # Placeholders: {Name}, {DisplayName} PartnerNowOffline: "&7Your partner is now offline." Backpack: OnlyInSurvival: "&cYou can only access your partner's backpack when you are in survival mode." ShareOn: "&aYou now share your backpack with your partner." ShareOff: "&cYou are no longer sharing your backpack with your partner." Opened: "&aYour partner has opened your backpack." ShareDenied: "&cYour partner doesn't give you access to their backpack." Chat: Joined: "&aYou have set your chat to the private marry chat." Left: "&aYou have set your chat to public chat." ListeningStarted: "&aYou are now listening to the marry chat." ListeningStopped: "&aYou are no longer listening to the marry chat." TargetSet: "&aPrivate chat target set." DisplayNameAll: "All Partners" # Placeholders: {SenderDisplayName}, {SenderName}, {ReceiverDisplayName}, {ReceiverName}, {Message}, {MagicHeart} Format: "{MagicHeart}&r {SenderDisplayName}&r&6 => &r{ReceiverDisplayName}&r&f: &r{Message}" Gift: # Placeholders: {AllowedGameModes}, {CurrentGameMode} GameModeNotAllowedSender: "&cYou are not allowed to send gifts in your current game mode." # Placeholders: {AllowedGameModes}, {CurrentGameMode} GameModeNotAllowedReceiver: "&cYour partner can not receive gifts in their current game mode." NoItemInHand: "&cYou are not holding an item." PartnerInvFull: "&cYour partner has no empty space in their inventory." # Placeholders: {Name}, {DisplayName}, {ItemAmount}, {ItemName}, {ItemMetaJSON} = Item as JSON for hover event ItemSent: "[{\"text\":\"You have sent your partner \",\"color\":\"green\"},{\"text\":\"{ItemAmount} {ItemName}\",\"hoverEvent\":{\"action\":\"show_item\",\"value\":\"{ItemMetaJSON}\"}},{\"text\":\".\"}]" # Placeholders: {Name}, {DisplayName}, {ItemAmount}, {ItemName}, {ItemMetaJSON} = Item as JSON for hover event ItemReceived: "[{\"text\":\"Your \",\"color\":\"green\"},{\"text\":\"partner\",\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"{DisplayName}\"}},{\"text\":\" has sent you \"},{\"text\":\"{ItemAmount} {ItemName}\",\"hoverEvent\":{\"action\":\"show_item\",\"value\":\"{ItemMetaJSON}\"}},{\"text\":\".\"}]" WorldNotAllowed: "&cYour partner is in a world where it is not allowed to receive gifts." ItemNotAllowed: "&cYou are not allowed to gift {ItemName} &cto your partner!" # Placeholders: {ItemAmount}, {ItemName}, {ItemMetaJSON} = Item as JSON for hover event Request: Notification: "[\"\",{\"text\":\"{DisplayName}&r wants to gift you \"},{\"text\":\"{ItemAmount} {ItemName}\",\"hoverEvent\":{\"action\":\"show_item\",\"value\":\"{ItemMetaJSON}\"}},{\"text\":\". Accept the gift with \"},{\"text\":\"/marry accept\",\"color\":\"green\",\"underlined\":true,\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/marry accept\"}},{\"text\":\" or deny it with \"},{\"text\":\"/marry deny\",\"color\":\"red\",\"underlined\":true,\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/marry deny\"}},{\"text\":\".\"}]" WaitForConfirmation: "Gift request sent to your partner." Denied: "You denied the gift of your partner." DeniedPartner: "Your partner denied the gift. Your item has been refunded." Canceled: "You canceled your gift request." CanceledPartner: "Your partner canceled the gift request. Your item has been refunded." CanceledDisconnectRequester: "Your partner went offline. Gift request canceled. Your item has been refunded." CanceledDisconnectTarget: "Your partner went offline. Gift request canceled." RefundInvFull: "&cYour inventory is full, dropped leftover gift items on the ground!" PartnerAlreadyHasAnOpenRequest: "&cYour partner already has an open request. Please wait from them to accept or deny it first." Home: Deleted: "&aHome successfully deleted." PlayerNoHome: "&cThe player doesn't have a home yet." NoHome: "&cYou have no home yet." TPed: "&aYou have been teleported to your home." Set: "&aHome has been saved." BlockedFrom: "&cYou are not allowed to teleport home from here." BlockedTo: "&cYou are not allowed to teleport to your home. Please move it." Kiss: Kissed: "&eYou have kissed your partner!" Kissed_SendMethod: "action_bar" GotKissed: "&eYour partner has kissed you!" GotKissed_SendMethod: "action_bar" TooFarAway: "&cYou are too far away to kiss your partner. (Max {Distance} blocks)" # Placeholders: {Time}, {TimeLeft} in seconds Wait: "&cYou have to wait {Time} seconds to kiss your partner again." Hug: Hugged: "&eYou have hugged your partner!" Hugged_SendMethod: "action_bar" GotHugged: "&eYour partner has hugged you!" GotHugged_SendMethod: "action_bar" TooFarAway: "&cYou are too far away to hug your partner. (Max {Distance} blocks)" # Placeholders: {Time}, {TimeLeft} in seconds Wait: "&cYou have to wait {Time} seconds to hug your partner again." Info: # Placeholders: {Player1Name}, {Player1DisplayName}, {Player2Name}, {Player2DisplayName}, {Surname}, {MagicHeart}, {WeddingDate}, {PriestName}, {PriestDisplayName}, {HasHome}, {PvPEnabled} Headline: "&e--- Marriage Info ---" Footer: "&e---------------------" Player1: "&ePartner 1: {Player1DisplayName}" Player2: "&ePartner 2: {Player2DisplayName}" Surname: "&eSurname: {Surname}" WeddingDate: "&eMarried on: {WeddingDate}" # No Json!!! DateFormat: "yyyy-MM-dd" Priest: "&ePriest: {PriestDisplayName}" NoPriest: "&ePriest: &7none" HasHome: "&eHome set: {HasHome}" PvP: "&ePvP: {PvPEnabled}" Heart: "&eHeart: {MagicHeart}" NotMarried: "{DisplayName}&e is not married." Seen: # Placeholders: {Name}, {DisplayName} CurrentlyOnline: "{DisplayName}&r is currently &aonline&r." # Placeholders: {Name}, {Date}, {Count}, {CountTotalDays} LastSeen: "[\"\",{\"text\":\"{Name} was last seen on \",\"extra\":[{\"text\":\"{Date}\",\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"{Count} ago\"}},{\"text\":\".\"}]}]" # No Json!!! DateFormat: "yyyy-MM-dd 'at' HH:mm:ss" List: # Placeholders: {Player1Name}, {Player1DisplayName}, {Player2Name}, {Player2DisplayName}, {Surname}, {MagicHeart} Format: "&2{Player1DisplayName} {MagicHeart} &2{Player2DisplayName}" NoMarriedPlayers: "&cThere are no married players." Headline: "&eMarried players list&r&f - &r&6showing page {CurrentPage}/{MaxPage}" Footer: "[\"\",{\"text\":\"<<< Previous <<<\",\"color\":\"gray\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/{MainCommand} {SubCommand} {PrevPage}\"},\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"/{MainCommand} {SubCommand} {PrevPage}\"}},{\"text\":\" Showing page {CurrentPage}/{MaxPage} \",\"color\":\"gold\"},{\"text\":\">>> Next >>>\",\"color\":\"gray\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/{MainCommand} {SubCommand} {NextPage}\"},\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"/{MainCommand} {SubCommand} {NextPage}\"}}]" Partners: Headline: "&ePartner list of {DisplayName}:" Footer: "&e##############################" NotMarried: "{DisplayName}&e is not married." # Player1 is the player that was queried. Player2 is the partner Format: "&2{Player1DisplayName} {MagicHeart} &2{Player2DisplayName}" ListPriests: Format: "&2{PriestDisplayName}" NoPriestsOnline: "&cThere are no priests online." Headline: "&eOnline priests&r&f - &r&6showing page {CurrentPage}/{MaxPage}" Footer: "[\"\",{\"text\":\"<<< Previous <<<\",\"color\":\"gray\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/{MainCommand} {SubCommand} {PrevPage}\"},\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"/{MainCommand} {SubCommand} {PrevPage}\"}},{\"text\":\" Showing page {CurrentPage}/{MaxPage} \",\"color\":\"gold\"},{\"text\":\">>> Next >>>\",\"color\":\"gray\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/{MainCommand} {SubCommand} {NextPage}\"},\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"/{MainCommand} {SubCommand} {NextPage}\"}}]" PvP: IsDisabled: "&cYou can't hurt your partner if you have PvP disabled." IsDisabled_SendMethod: "action_bar" On: "&aYou have now enabled PvP with your partner." Off: "&aYou have now disabled PvP with your partner." TP: PartnerVanished: "&cYou can't use teleport if your partner is vanished." Teleport: "&aTeleporting to partner..." TeleportTo: "&aYour partner is teleporting to you..." Unsafe: "&cTeleport cancelled! You would not survive it!" ToUnsafe: "&cYour partner was about to teleport to you, but would not survive it!" WorldNotAllowed: "&cYour partner is in a world where tp is not allowed." Moved: "&cTeleport canceled! You have moved!" DontMove: "&cTeleport in {Time} sec! Don't Move!" BlockedFrom: "&cYou are not allowed to teleport to your partner from here." BlockedTo: "&cYou are not allowed to teleport to where your partner is." Request: Notification: "[\"\",{\"text\":\"{DisplayName}&r wants teleport to you. Accept the teleport with \"},{\"text\":\"/marry accept\",\"color\":\"green\",\"underlined\":true,\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/marry accept\"}},{\"text\":\" or deny it with \"},{\"text\":\"/marry deny\",\"color\":\"red\",\"underlined\":true,\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/marry deny\"}},{\"text\":\".\"}]" WaitForConfirmation: "Please wait till your partner accepts the teleport." Denied: "You denied the teleport request of your partner." DeniedPartner: "Your partner denied the teleport request." Canceled: "You canceled your teleport request." CanceledPartner: "Your partner canceled the teleport request." CanceledDisconnectRequester: "Your partner went offline. Teleport request canceled." CanceledDisconnectTarget: "Your partner went offline. Teleport request canceled." SetColor: UnknownColor: "&cUnable to identify color '{Input}'!" Set: "Color set." Selection: '["",{"text":"Please click on how you would like the heart for your marriage to look like:"},{"text":"\n"},{"text":" ❤ ","color":"dark_red","clickEvent":{"action":"run_command","value":"/{MainCmdAlias} {SubCmdAlias} dark_red"},"hoverEvent":{"action":"show_text","value":"Sets the color of the heart to &4dark red&r."}},{"text":" ❤ ","color":"red","clickEvent":{"action":"run_command","value":"/{MainCmdAlias} {SubCmdAlias} red"},"hoverEvent":{"action":"show_text","value":"Sets the color of the heart to &cred&r."}},{"text":" ❤ ","color":"gold","clickEvent":{"action":"run_command","value":"/{MainCmdAlias} {SubCmdAlias} gold"},"hoverEvent":{"action":"show_text","value":"Sets the color of the heart to &6gold&r."}},{"text":" ❤ ","color":"yellow","clickEvent":{"action":"run_command","value":"/{MainCmdAlias} {SubCmdAlias} yellow"},"hoverEvent":{"action":"show_text","value":"Sets the color of the heart to &eyellow&r."}},{"text":" ❤ ","color":"dark_green","clickEvent":{"action":"run_command","value":"/{MainCmdAlias} {SubCmdAlias} dark_green"},"hoverEvent":{"action":"show_text","value":"Sets the color of the heart to &2dark green&r."}},{"text":" ❤ ","color":"green","clickEvent":{"action":"run_command","value":"/{MainCmdAlias} {SubCmdAlias} green"},"hoverEvent":{"action":"show_text","value":"Sets the color of the heart to &agreen&r."}},{"text":" ❤ ","color":"aqua","clickEvent":{"action":"run_command","value":"/{MainCmdAlias} {SubCmdAlias} aqua"},"hoverEvent":{"action":"show_text","value":"Sets the color of the heart to &baqua&r."}},{"text":" ❤ ","color":"dark_aqua","clickEvent":{"action":"run_command","value":"/{MainCmdAlias} {SubCmdAlias} dark_aqua"},"hoverEvent":{"action":"show_text","value":"Sets the color of the heart to &3dark aqua&r."}},{"text":" ❤ ","color":"dark_blue","clickEvent":{"action":"run_command","value":"/{MainCmdAlias} {SubCmdAlias} dark_blue"},"hoverEvent":{"action":"show_text","value":"Sets the color of the heart to &1dark blue&r."}},{"text":" ❤ ","color":"blue","clickEvent":{"action":"run_command","value":"/{MainCmdAlias} {SubCmdAlias} blue"},"hoverEvent":{"action":"show_text","value":"Sets the color of the heart to &9blue&r."}},{"text":" ❤ ","color":"light_purple","clickEvent":{"action":"run_command","value":"/{MainCmdAlias} {SubCmdAlias} light_purple"},"hoverEvent":{"action":"show_text","value":"Sets the color of the heart to &dlight purple&r."}},{"text":" ❤ ","color":"dark_purple","clickEvent":{"action":"run_command","value":"/{MainCmdAlias} {SubCmdAlias} dark_purple"},"hoverEvent":{"action":"show_text","value":"Sets the text of the heart to &5dark purple&r."}},{"text":" ❤ ","color":"white","clickEvent":{"action":"run_command","value":"/{MainCmdAlias} {SubCmdAlias} white"},"hoverEvent":{"action":"show_text","value":"Sets the color of the heart to &fwhite&r."}},{"text":" ❤ ","color":"gray","clickEvent":{"action":"run_command","value":"/{MainCmdAlias} {SubCmdAlias} gray"},"hoverEvent":{"action":"show_text","value":"Sets the color of the heart to &7gray&r."}},{"text":" ❤ ","color":"dark_gray","clickEvent":{"action":"run_command","value":"/{MainCmdAlias} {SubCmdAlias} dark_gary"},"hoverEvent":{"action":"show_text","value":"Sets the color of the heart to &8dark gray&r."}},{"text":" ❤ ","color":"black","clickEvent":{"action":"run_command","value":"/{MainCmdAlias} {SubCmdAlias} black"},"hoverEvent":{"action":"show_text","value":"Sets the color of the heart to black."}}]' SetPriest: # Placeholders: {Name}, {DisplayName}. Keep in mind display names contain colors! MadeYouAPriest: "{DisplayName}&r&a has made you a priest." YouMadeAPriest: "{DisplayName}&r&a now is a priest." FiredYou: "{DisplayName}&r&c has fired you as a priest." YouFiredAPriest: "{DisplayName}&r&a is no longer a priest." PerPermission: "{DisplayName}&r&c is set as a priest per permission and can't be fired by command." Surname: SetSuccessful: "&aSurname changed." SetFailed: "&cFailed changing surname." ToShort: "&cThe given surname is too short. It has to be at least {MinLength} characters long." ToLong: "&cThe given surname is too long. It can't be more than {MaxLength} characters long." AlreadyUsed: "&cThe given surname is already in use!" Banned: "&cThe given surname is not allowed." Confirm: "[\"\",{\"text\":\"{PriestDisplayName}&r\"},{\"text\":\" wants to change your surname from\",\"color\":\"white\"},{\"text\":\"{Surname}&r\"},{\"text\":\" to \",\"color\":\"white\"},{\"text\":\"{NewSurname}&r\",\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"Current surname: {Surname}\"}},{\"text\":\". Accept the marriage with \",\"color\":\"white\"},{\"text\":\"/marry accept\",\"color\":\"green\",\"underlined\":true,\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/marry accept\"}},{\"text\":\" or deny it with \",\"color\":\"white\"},{\"text\":\"/marry deny\",\"color\":\"red\",\"underlined\":true,\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/marry deny\"}},{\"text\":\".\",\"color\":\"white\"}]" PlayerOff: "{DisplayName}&r is now offline, surname change canceled." PriestOff: "Priest {DisplayName}&r is now offline, surname change canceled." PlayerCancelled: "&c&r&c{PlayerDisplayName}&r&c cancelled the surname change to {NewSurname}&r&c!" PriestCancelled: "&c&r&c{PriestDisplayName}&r&c cancelled the surname change to {NewSurname}&r&c!" YouCancelled: "&aYou cancelled your surname change to {NewSurname}&r&a!" YouCancelledPriest: "&aYou cancelled the surname change of &r&a{Player1DisplayName}&r&a and &r&a{Player2DisplayName}&r&a to {NewSurname}&r&a!" Deny: "{DisplayName}&r&c denied the surname change!" YouDeny: "&aYou denied the surname change to {NewSurname}&r&a." PlayerOffline: "&cCan't check for consent to change surname while player is offline." Requests: NothingToAccept: "&cThere is no open request to accept." NothingToDeny: "&cThere is no open request to deny." NothingToCancel: "&cThere is no open request to cancel." Marry: # Placeholders: {Name}, {DisplayName}. Keep in mind display names contain colors! NotWithHimself: "&cYou can't marry &r&c{DisplayName}&r&c with himself." AlreadySamePair: "&cYou can't marry players that are already married to each other. &r&c{Player1DisplayName}&r&c is already married with &r&c{Player2DisplayName}&r&c." AlreadyMarried: "&cYou can't marry players that are already married. &r&c{DisplayName}&r&c is already married." SurnameNeeded: "&cYou need a surname for the couple to marry." Married: "&aYou have married &r&a{Player1DisplayName}&r&a with &r&a{Player2DisplayName}&r&a." HasMarried: "{PriestDisplayName}&r&a has married you with &r{PartnerDisplayName}&r&a." Broadcast: "{PriestDisplayName}&r&a has married {Player1DisplayName}&r&a with &r{Player2DisplayName}&r&a." NotInRange: "&cThe players are not in range! They need to be within {Range} blocks!" AlreadyOpenRequest: "{DisplayName}&r&c has already one not answered marry request." YouCalledOff: "You have called the wedding off." PlayerCalledOff: "{DisplayName}&r called the wedding off." Confirm: "[\"\",{\"text\":\"{PriestDisplayName}&r\"},{\"text\":\" wants to marry you with \",\"color\":\"white\"},{\"text\":\"{PlayerDisplayName}&r\"},{\"text\":\". Accept the marriage with \",\"color\":\"white\"},{\"text\":\"/marry accept\",\"color\":\"green\",\"underlined\":true,\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/marry accept\"}},{\"text\":\" or deny it with \",\"color\":\"white\"},{\"text\":\"/marry deny\",\"color\":\"red\",\"underlined\":true,\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/marry deny\"}},{\"text\":\".\",\"color\":\"white\"}]" PriestOff: "Priest {DisplayName}&r is now offline, wedding called off." PlayerOff: "{DisplayName}&r is now offline, wedding called off." MaxPartnersReached: "{DisplayName}&r has already reached the maximum allowed amount of partners ({MaxPartnerCount})." Self: NotYourself: "&cYou can't marry yourself." NotInRange: "&cThe player is not in range! They need to be within {Range} blocks!" AlreadySamePair: "&cWe are already married with &r&c{DisplayName}&r&c!" AlreadyMarried: "&cYou are already married with &r&c{DisplayName}&r&c!" OtherAlreadyMarried: "&c&r&c{DisplayName}&r&c is already married!" AlreadyOpenRequest: "&cYou have already one not answered marry request." Married: "&aYou have married &r&a{DisplayName}&r&a." Broadcast: "&a&r&a{Player1DisplayName}&r&a has married &r&a{Player2DisplayName}&r&a." YouCalledOff: "You have called the wedding off." PlayerCalledOff: "{DisplayName}&r called the wedding off." Confirm: "[\"\",{\"text\":\"{DisplayName}&r\"},{\"text\":\" wants to marry you. Accept the marriage with \",\"color\":\"white\"},{\"text\":\"/marry accept\",\"color\":\"green\",\"underlined\":true,\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/marry accept\"}},{\"text\":\" or deny it with \",\"color\":\"white\"},{\"text\":\"/marry deny\",\"color\":\"red\",\"underlined\":true,\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/marry deny\"}},{\"text\":\".\",\"color\":\"white\"}]" RequestSent: "Marriage request sent." PlayerOff: "{DisplayName}&r is now offline, wedding called off." NotOnYourOwn: "&cYou can't perform your own wedding. Please ask a priest to perform the wedding for you." MaxPartnersReached: "You have already reached the maximum allowed amount of partners ({MaxPartnerCount})." MaxPartnersReachedOther: "{DisplayName}&r has already reached the maximum allowed amount of partners ({MaxPartnerCount})." Divorce: Broadcast: "&a&r&a{PriestDisplayName}&r&a has divorced &r&a{Player1DisplayName}&r&a from &r&a{Player2DisplayName}&r&a." DivorcedPlayer: "&a&r&a{PriestDisplayName}&r&a has divorced your marriage with &r&a{PartnerDisplayName}&r&a." Divorced: "&aYou have divorced &r&a{Player1DisplayName}&r&a and &r&a{Player2DisplayName}&r&a." PlayerOff: "{DisplayName}&r is now offline, divorce canceled." PriestOff: "Priest {DisplayName}&r is now offline, divorce canceled." PlayerCancelled: "&c&r&c{PlayerDisplayName}&r&c cancelled the divorce with &r&c{PartnerDisplayName}&r&c!" PriestCancelled: "&c&r&c{PriestDisplayName}&r&c cancelled the divorce between you and &r&c{PartnerDisplayName}&r&c!" YouCancelled: "&aYou cancelled your divorce from &r&a{DisplayName}&r&a!" YouCancelledPriest: "&aYou cancelled the divorce of &r&a{Player1DisplayName}&r&a and &r&a{Player2DisplayName}&r&a!" Deny: "{DisplayName}&r&c denied the divorce!" YouDeny: "&aYou denied the divorce from &r&a{DisplayName}&r&a." Confirm: "[\"\",{\"text\":\"{PriestDisplayName}&r\"},{\"text\":\" wants to divorce you from \",\"color\":\"white\"},{\"text\":\"{PartnerDisplayName}\"},{\"text\":\". Accept the divorce with \",\"color\":\"white\"},{\"text\":\"/marry accept\",\"color\":\"green\",\"underlined\":true,\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/marry accept\"}},{\"text\":\" or deny it with \",\"color\":\"white\"},{\"text\":\"/marry deny\",\"color\":\"red\",\"underlined\":true,\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/marry deny\"}},{\"text\":\".\",\"color\":\"white\"}]" NotInRange: "&aThe players are not in range! They need to be within {Range} blocks!" Self: Divorced: "&aYou left &r&a{DisplayName}&r&a. You are free now." DivorcedPlayer: "{DisplayName}&r&a has left you. You are free now." Broadcast: "&a&r&a{Player1DisplayName}&r&a has divorced from &r&a{Player2DisplayName}&r&a." PlayerOff: "{DisplayName}&r is now offline, divorce canceled." RequestSent: "Divorce request sent to {DisplayName}&r." Confirm: "[\"\",{\"text\":\"{DisplayName}&r\"},{\"text\":\" wants to divorce from you. Accept the divorce with \",\"color\":\"white\"},{\"text\":\"/marry accept\",\"color\":\"green\",\"underlined\":true,\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/marry accept\"}},{\"text\":\" or deny it with \",\"color\":\"white\"},{\"text\":\"/marry deny\",\"color\":\"red\",\"underlined\":true,\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/marry deny\"}},{\"text\":\".\",\"color\":\"white\"}]" Deny: "{DisplayName}&r&c denied your divorce request!" YouDeny: "&aYou denied &r&a{DisplayName}&r&a's divorce request." Cancelled: "{DisplayName}&r&c cancelled their divorce request!" YouCancelled: "&aYou cancelled your divorce request from &r&a{DisplayName}&r&a!" NotInRange: "&aYour partner is not in range! You need to be within {Range} blocks!" Economy: NotEnough: "&cYou don't have enough money! You need {Cost} {CurrencyName} for that." PartnerNotEnough: "&cYour partner doesn't have enough money!" PriestMarryNotEnough: "&cThe players you are trying to marry don't have enough money." PriestDivorceNotEnough: "&cThe players you are trying to divorce don't have enough money." MarriagePaid: "&aYou paid {Cost} {CurrencyName} for your marriage ({Remaining} {CurrencyName} left)." DivorcePaid: "&aYou paid {Cost} {CurrencyName} for the annul of your marriage ({Remaining} {CurrencyName} left)." HomeTPPaid: "&aYou paid {Cost} {CurrencyName} for your home teleport ({Remaining} {CurrencyName} left)." SetHomePaid: "&aYou paid {Cost} {CurrencyName} to set your Home ({Remaining} {CurrencyName} left)." TpPaid: "&aYou paid {Cost} {CurrencyName} for the Teleport ({Remaining} {CurrencyName} left)." GiftPaid: "&aYou have paid {Cost} {CurrencyName} for gifting an item to your partner ({Remaining} {CurrencyName} left)." SurnameChangePaid: "&aYou have paid {Cost} {CurrencyName} to change a surename ({Remaining} {CurrencyName} left)." Admin: Reloading: "&1Reloading ..." Reloaded: "&1Reloaded!" ReloadingDatabase: '&bReloading database &6.&r&c.&r&a.&r' CheckingForUpdates: "&1Checking for updates ..." Updated: "&ePlugin updated, will be loaded on next restart/reload." NoUpdate: "&6No plugin update available." UpdateFail: "&cThere was a problem looking for updates! Please check the console!" # You can change this message if you like to, but don't cry if the link isn't linking to the plugin anymore! UpdateAvailable: "[{\"text\":\"There is an update available! Please go to \\\"\",\"color\":\"green\"},{\"text\":\"https://www.spigotmc.org/resources/marriage-master-mc-1-7-1-9.19273/\",\"color\":\"yellow\",\"underlined\":true,\"clickEvent\":{\"action\":\"open_url\",\"value\":\"https://www.spigotmc.org/resources/marriage-master-mc-1-7-1-9.19273/\"}},{\"text\":\"\\\" to download it!\"}]" Help: Header: "&6### Marriage Master Commands ###" Footer: "&6#############################" # Allows you to define messages that should be sent if the player uses the "/marry" command without any parameters (HelpMode must be set to CustomHelp in the config) CustomHelp: # Will be used if the player is married Married: - " &3__&b&lMarry Commands&r&3__" - - '[{"text":" ➤ ","color":"white"},{"text":"/marry kiss","color":"dark_aqua","bold":true,"underlined":true,"clickEvent":{"action":"run_command","value":"/marry kiss"}},{"text":" kiss your partner","color":"aqua"}]' - '[{"text":" ➤ ","color":"yellow"},{"text":"/marry tp","color":"dark_aqua","bold":true,"underlined":true,"clickEvent":{"action":"run_command","value":"/marry tp"}},{"text":" tp to your partner","color":"aqua"}]' - '[{"text":" ➤ ","color":"gold"},{"text":"/marry chat toggle","color":"dark_aqua","bold":true,"underlined":true,"clickEvent":{"action":"run_command","value":"/marry chat toggle"}},{"text":" talk private whit your partner","color":"aqua"}]' - '[{"text":" ➤ ","color":"gold"},{"text":"/marry gift","color":"dark_aqua","bold":true,"underlined":true,"clickEvent":{"action":"run_command","value":"/marry gift"}},{"text":" give your partners things","color":"aqua"}]' - '[{"text":"Use ","color":"dark_green"},{"text":"/marry help","color":"dark_aqua","bold":true},{"text":" for full list of all commands"}]' # Will be used if the player is a priest Priest: - " &3__&b&lMarry&r&3__" - "&b You can marry players by using /marry marry " - '[{"text":"Use ","color":"dark_green"},{"text":"/marry help","color":"dark_aqua","bold":true},{"text":" for full list of all commands"}]' # Will be used if the player is neither married nor a priest Default: - " &3__&b&lMarry&r&3__" - "&cYou must be married to use this command" Commands: HelpFormat: "[\"\",{\"text\":\"/{MainCommand} {SubCommand} {Parameters}\",\"clickEvent\":{\"action\":\"suggest_command\",\"value\":\"/{MainCommand} {SubCommand}\"}},{\"text\":\" - \",\"color\":\"white\"},{\"text\":\"{Description}\",\"color\":\"aqua\"}]" # No color codes please PlayerNameVariable: "player_name" PartnerNameVariable: "partner_name" SurnameVariable: "surname" MessageVariable: "message" Description: Backpack: "Opens the backpack of your partner." BackpackOn: "Allows your partner to use your backpack." BackpackOff: "Disallows your partner to use your backpack." Chat: "Private chat with your partner." ChatSetTarget: "Changes the private message target. If not changed all partners will get the message." ChatToggle: "Toggles your chat to be private with your partner." ChatListen: "Shows all chat-messages sent from a married player to their partner." Gift: "Gifts the item in your hand to your partner." Home: "Teleports you to your home." HomeOther: "Teleports you to a married players home." SetHome: "Sets your home." SetHomeOther: "Sets the home of a married player." DelHome: "Deletes your home." DelHomeOther: "Deletes the home of a married player." Help: "Shows all available commands and their description." List: "Lists all married players." ListPriests: "Lists all currently online priests." Partners: "List all partners of a player" PvP: "Changes PvP status with partner." PvPOn: "Enables PvP with partner." PvPOff: "Disables PvP with partner." Tp: "Teleports you to your partner." Kiss: "You kiss your partner." Hug: "You hug your partner." Seen: "Shows when your partner was online the last time." Info: "Shows information about a marriage." Marry: "Marry two players." MarrySelf: "Sends a marry request to another player." Divorce: "Divorces two players." DivorceSelf: "To leave your partner." Surname: "Changes the surname of a couple." SurnameSelf: "Changes the surname from your partner and you." Update: "Checks if there is an update available and downloads it." Accept: "Accepts an open request." Cancel: "Cancels an open request." Deny: "Denies an open request." SetColor: "Sets the color of the marriage." SetPriest: "Promotes/Demotes a player to a priest." Reload: "Reloads the config of the plugin." Version: "Prints the version details about the plugin and it's dependencies." # The first option in the list will be the one displayed in the commands help Command: Switches: On: - on - true - yes Off: - off - false - no Toggle: - toggle - switch All: - all Remove: - remove - rm - delete - del - clear - clean Main: - marry Backpack: - backpack - bp Chat: - chat ChatSetTarget: - settarget - target ChatToggle: - chattoggle ChatListen: - listenchat - chatlisten Gift: - gift - send - give Help: - help Home: - home SetHome: - sethome - definehome - savehome DelHome: - delhome - deletehome - unsethome PvP: - pvp Kiss: - kiss Hug: - hug Seen: - seen - lastOnline Info: - info - marriageinfo PvPOn: - pvpon PvPOff: - pvpoff List: - list ListPriests: - listpriests Partners: - partners - listpartners - partnerlist Tp: - tp SetColor: - setcolor Marry: - marry Divorce: - divorce SetPriest: - setpriest Update: - update Version: - version Accept: - accept Cancel: - cancel Deny: - deny Dialog: # Placeholders: {Player1Name}, {Player1DisplayName}, {Player2Name}, {Player2DisplayName} DoYouWant: "Do you {Player1Name}, want to marry {Player2Name} on this server?" # Placeholders: {Player1Name}, {Player1DisplayName}, {Player2Name}, {Player2DisplayName} AndDoYouWant: "And do you {Player2Name}, want to marry {Player1Name} on this server?" # Placeholders: {Player1Name}, {Player1DisplayName}, {Player2Name}, {Player2DisplayName} Married: "I now pronounce {Player1Name} and {Player2Name} married! You may now kiss." YesIWant: "Yes, I will!" NoIDontWant: "No, I will not!" # This selection allows to change the placeholder return values. You can change them if you like. https://github.com/GeorgH93/MarriageMaster/wiki/Placeholders Placeholders: # The default formatting data that should be used if nothing else is specified Default: Boolean: True: true False: false NotMarried: "not married" NoHome: "no home" Separator: "&r, " NoPartnerForSlot: "" Years: "&6{years}&ey " Months: "&6{months}&eM " Days: "&6{days}&ed " Hours: "&6{hours}&eh " Minutes: "&6{minutes}&em" TimeMain: "{years}{months}{days}{hours}{minutes}" Heart: Married: "&c&f" NotMarried: "" MagicHeart: Married: "&f" NotMarried: "" Prefix: NotMarried: "" Suffix: NotMarried: "" StatusHeart: Married: "&c&f" NotMarried: "&7&f" Home: # Order: world, x, y, z Married: "%1$s %2$.1f %3$.1f %4$.1f" HomeCoordinates: # Order: x, y, z Married: "%1$.1f %2$.1f %3$.1f" NearestHome: # Order: world, x, y, z Married: "%1$s %2$.1f %3$.1f %4$.1f" NearestHomeCoordinates: # Order: x, y, z Married: "%1$.1f %2$.1f %3$.1f" # The name of the language represented by the language file LanguageName: "English" # The author of the language file Author: "GeorgH93" # Language file version. Don't touch it! Version: 115 Revision: 1