# Philosophy > vanilla soul. QoL bones. light social moderation. real consequences. The canonical statement of how racked.ru plays. Pair with [VIBE.md](../VIBE.md) (feel), [RULES.md](../RULES.md) (the short list), [MISSION.md](../MISSION.md) (FOSS posture), and [docs/MODERATION.md](MODERATION.md) (how bans work). --- ## Position on the anarchy spectrum racked.ru is **leaning anarchy**. Closer to 2b2t than to lobby-survival. Closer to "the world doesn't owe you safety" than "everyone gets a starter kit and a hug." But not pure anarchy. We ship: - **Claims** (Lands + Homestead) — opt-in safety. You earn it by claiming. You lose it by walking outside the claim. - **Homes + /msg + /tpa** (Essentials) — QoL convenience, not power. Same tools every player has. No premium tiers. - **Offline auth** (AuthMe + AuthLimbo) — your name is yours, password-protected. No Microsoft account required. Everything else is the world being the world. --- ## What we ARE - **Real PvP.** Anywhere outside a claim. No safe-zones beyond what you build. - **Real grief.** Outside claims, blocks are fair game. Burn it, mine it, take it. - **Real loss.** `keepInventory` is off. Die in lava → that diamond chestplate is lava's now. - **Trust-based economy.** `/shop` and `/ah` exist. Player-to-player trades are on you. No server-enforced escrow. No "I got scammed, refund me." - **Player-driven stories.** Factions form. Wars happen. Bases get found and razed. Alliances betray. We don't author the narrative — you do. - **Hard difficulty, denser mobs, 50% sleep threshold.** The server doesn't catch you when you fall. Phantoms still come. --- ## What we ARE NOT - **Not a Disney-fantasy server.** Nobody is forced to be friends. Mean banter is fine. Refusing to help a newbie is fine. "Owned by my faction now" is fine. - **Not roleplay-required.** No mandatory lore, no enforced character names, no IC/OOC rules. RP if you want, don't if you don't. - **Not pay-to-win.** No donor tier. No premium prefixes. No paid claim chunks. No unlocks behind money. May never have any. - **Not noob-padded.** Spawn protection is off. There's no /back-to-corpse. There's no starter kit. New players figure it out the same way the rest of us did. - **Not surprise-banned.** See [MODERATION.md](MODERATION.md). Bans are for the pre-published list, not for vibes. --- ## What we WILL moderate Short list. Zero tolerance. - **Slurs / hate speech.** Racial, ethnic, sexual-orientation, religious. Not arguable, not "just joking." - **Doxing / IRL threats / sharing IRL info.** Real names, addresses, employers, family. Threats against people IRL. - **CSAM / illegal content** in any form, anywhere — chat, builds, signs, books. - **Botnet attacks on infra.** DDoS, exploit attempts against the host, the auth server, or the Discord. Includes hired attacks. - **Cheating clients.** GrimAC + anti-xray are watching. We detect — we don't ban for "looks sus in PvP." Detection > suspicion. - **Abusing the operator account or admin powers.** Including by the operator. See MODERATION.md self-imposed rules. That's the list. It's pre-published, in this repo, in the git history. If a behaviour isn't on it, it's not bannable. --- ## What we WON'T moderate - **PvP** anywhere outside claims. Including ambushes, including griefkilling, including spawn-camping (don't grief the spawn area itself, but killing players near it: fair). - **Raid** outside claims. Tunneling under bases, finding hidden vaults, looting chests. - **In-game scamming.** Trade went bad? Caveat emptor. The economy is not refereed. - **Mean chat that isn't slurs.** Trash-talk, banter, telling someone their build is ugly, telling someone you'll raid them tomorrow. All fine. - **Refusing to help newbies.** Nobody is required to teach. Nobody is required to share. - **Alliance drama.** Faction beef, betrayals, "my friend dumped me for the other faction" — not our problem. - **"Owned by us now" claims** over land, regions, players, builds. Make your claim, defend it, lose it like everyone else. --- ## Tie-back Same posture as the rest of racked.ru (`memory: project_racked_philosophy.md`): pragmatic, not preachy. Privacy + perf are the load-bearing promises. Everything else — including this server's social rules — exists to keep those promises intact and let players run their own game. > rules outside gameplay. anarchy inside it. pre-published bans only.