# Research: Shop + Auction House Hybrid Plugins **Date:** 2026-05-07 **Question:** Replace EZShop + AuctionHouse (two plugins) with one unified plugin? **Goal:** Polished UX, minimal command surface, ideally AGPL/GPL-compatible. --- ## Candidates ### 1. ExcellentShop (NightExpress) — top contender - **Component count:** Single jar, modular internally (Virtual Shop / Chest Shop / Auction House — each toggleable in config). - **License:** **GPL-3.0** (open source, AGPL-compatible upstream — sources at https://github.com/nulli0n/ExcellentShop-spigot). Sold as paid binary on SpigotMC/BuiltByBit (~$15–20) but source is free and self-buildable. - **Last release:** Active — repo pushed 2026-04-27, v4.19.x line, MC 1.21.8+ Java 21. - **Config:** Split per module (`virtual-shop/`, `chest-shop/`, `auction/` config trees) but lives under one plugin folder. - **GUI:** Separate per module (no fused mega-GUI), but shared theme/skin. - **Vault dep:** No — uses CoinsEngine, ExcellentEconomy, PlayerPoints, BeastTokens. Vault works via bridge. - **Commands:** `/vshop`, `/cshop`, `/ah` (separate namespaces) + `/sell`, `/sellall`, `/sellhand`. Aliases configurable. - **Notes:** Requires NightCore framework jar. Same dev as CoinsEngine — entire NightExpress stack is GPL-3.0. ### 2. EconomyShopGUI - **Component count:** Single jar. Free tier covers admin GUI shop + sellall; **player shops + auction house are EconomyShopGUI Premium only** (paid). - **License:** Closed source (no public repo). Free version actively maintained, v6.16.x, MC 1.21.11. - **Vault dep:** Yes (Vault, PlayerPoints, GemsEconomy). - **GUI:** Unified theme, single command tree under `/shop`. - **Verdict:** Free version doesn't include AH — defeats the unification purpose unless paying for Premium. ### 3. CMI (Zrips) - **Component count:** Single mega-plugin (Essentials replacement). - **License:** Closed source, **paid €15** lifetime. - **Shop/AH:** **No built-in shop or auction house.** Has economy, /sellhand, cheques only. Not a candidate. ### 4. UltimateShop / UltimateShopGUI (BuiltByBit) - **Component count:** Single jar bundling shop + AH + custom economy. - **License:** Closed-source paid (BuiltByBit only). - **Verdict:** Reduces command surface but locks you into a paywalled binary with unclear support lifecycle. Skip on principle (racked.ru philosophy: pragmatic, but FOSS-leaning). ### 5. AxAuctions / AxShop (Artillex-Studios) - **Component count:** Two separate paid plugins from same vendor; consistent UI theme but no unification. - **License:** Closed-source paid. No advantage over current EZShop+AuctionHouse split. ### 6. ShopGUIPlus + AuctionGUIPlus (brcdev) - **Component count:** Two paid plugins from same vendor. Industry standard but expensive (~$30 combined), Vault-locked, closed-source. - **Verdict:** Same problem as current setup — two configs, two GUIs, two updates. ### 7. NightExpress modular suite (CoinsEngine + ExcellentShop) - The "modular suite" concept (CoinsEngine + ItemStores + AuctionStation) doesn't exist as named — **ExcellentShop already is the suite**. CoinsEngine handles currency, ExcellentShop handles shop+chest+AH. Two GPL jars total. ### 8. kiranhart AuctionHouse - AH only (no admin shop). Single jar, no LICENSE file in repo (effectively closed source despite mirror on GitHub). Active. Not a unified solution. --- ## Verdict: Unified vs Split **Unified wins for racked.ru** — but only if the unified plugin is good. Two separate plugins means: - Two config dialects to maintain - Mismatched GUI themes (jarring for the polished feel) - Doubled update cadence and breakage surface - More commands in `/help` for new players A single well-designed plugin (ExcellentShop) gives consistent skin, one permission tree prefix, one update path, one bug-report destination. The trade-off — slightly larger jar, less "best of breed" per module — is worth it for a small server prioritising polish. **The catch:** ExcellentShop's modules still expose separate top-level commands (`/vshop`, `/cshop`, `/ah`). Command-surface savings come from aliasing (`/shop` → `/vshop`, hide the rest) and disabling unused modules. --- ## Recommendation **Migrate to ExcellentShop + CoinsEngine** (or keep Vault if EssentialsX economy is in use). Reasoning: 1. **GPL-3.0** — aligns with racked.ru's FOSS-leaning, AGPL-compatible philosophy. Source self-buildable, free of paywalled-binary risk. 2. **Single jar, modular internally** — disable Chest Shop if EZShop's chest-shop UX isn't wanted; keep Virtual Shop (admin) + Auction House. 3. **Active maintenance** (push 2026-04-27, same dev as CoinsEngine — won't go dark). 4. **Consistent GUI theme** across shop and AH = the "polished feel" the operator wants. 5. **Replaces both EZShop and AuctionHouse** in one move, plus offers chest shops as a future bonus. **Don't pick:** UltimateShop/AxAuctions (closed paid), CMI (no shop/AH), EconomyShopGUI free tier (no AH). **Action item:** Pilot ExcellentShop on staging, alias `/shop` → `/vshop` and `/market` → `/ah`, disable Chest Shop module unless needed. Verify GPL build pipeline (`mvn package` on the GH source) so racked.ru never ships a paywalled binary.