# racked.ru — In-Game Brand Design **Last updated:** 2026-05-01 **Scope:** every player-facing string the Minecraft server emits — chat, MOTD, kick screens, /help, tablist, broadcasts. This document is the canonical reference for in-game text styling. Pair with `MISSION.md` (mission-mode copy) and `THANKS.md` (third-party attributions). For surface-by-surface rewrite history see `docs/REBRAND_2026-04-30.md`. --- ## 1. Palette Five legacy `&` codes only. Anything outside this set is banned. | Code | Hex | Use | |---|---|---| | `&f` | `#FFFFFF` | primary text, brand wordmark, key values | | `&7` | `#AAAAAA` | body / descriptive text | | `&8` | `#555555` | brackets, dividers `&8------------------------------------` | | `&e` | `#FFFF55` | interactive tokens **only**: command names, player names, URLs, placeholders (`%player%`, `{PLAYER}`) | | `&r` | reset | end every styled segment to prevent colour bleed | **Hard-error escape:** `&c` light red — for catastrophic states only (auth failure, kick reason, ban, whitelist deny). Sparingly. Anything that's "wrong, try again" should be `&7` body + the relevant token in `&e`, not `&c`. **Banned codes:** `&0 &1 &2 &3 &4 &5 &9 &a &b &d &l &o &m &k`. Replace any of these with the equivalent from the palette. **Style modifiers:** - `&n` underline — only on `/help` section titles, never on body text or links. - `&o` italic — single exception preserved for the `выживание` Russian flavour subtitle in MiniMOTD line 2. Don't introduce elsewhere. - `&l` bold, `&m` strikethrough, `&k` obfuscated — never. MiniMessage equivalents (used by ComfyWhitelist, GrimAC, MarriageMaster, etc.): ``, ``, ``, ``, ``, ``. Same palette rules apply. --- ## 2. Wordmark Four written forms, each scoped to a specific surface: 1. **Bracketed prefix** (chat) — `&8[&fracked.ru&8]&r ` (note trailing space, then `&7` body). Universal per-line prefix for all plugin chat output. 2. **Pipe form** (window titles, display names) — `racked.ru | `. Examples: `racked.ru | client`, `racked.ru | launcher`. 3. **Hero form** (MOTD line 1, TAB footer, banners) — `ʀ ᴀ ᴄ ᴋ ᴇ ᴅ . ʀ ᴜ` (small-caps unicode glyphs, single space between each). 4. **Plain form** (inside body sentences) — `racked.ru` (lowercase, no spaces). Casing rule: brand is **always lowercase**. The small-caps unicode hero is visually larger but semantically lowercase. --- ## 3. Tagline Canonical, in current use: > **`experience the game the way it should have always been`** - All-lowercase. No closing punctuation. - Em-dash separator from the brand when paired: `racked.ru — experience the game the way it should have always been`. - Used in `server.properties` (`motd=`), `docker-compose.yml`, MISSION.md, README.md. Mission-mode quote (separate from tagline, ToS / About surfaces only): > *all software should be free and open-source* — racked.ru Not for in-chat use. Don't lecture players in chat. --- ## 4. Tone - **Pragmatic-not-preachy.** Privacy + perf claims only. No FOSS speeches in chat. - **Short sentences, declarative.** "Pick a username, play offline." "You don't have to trust me — read the source." - **No exclamation marks.** Strip every `!` from upstream defaults. Exclamation reads as upstream-template noise, not brand voice. - **Lowercase body** where it reads naturally. Sentence case acceptable for longer prose. - **No emojis.** No ASCII art beyond the canonical divider. - **Period punctuation** for full sentences. Many short messages can drop the trailing period. - **English primary.** Russian (`выживание`) is a single italic-yellow flavour token in MiniMOTD — never a localisation channel for the rest of the server. Server is EN-only. --- ## 5. Templates Drop-in shapes for new strings. Match these exactly. ``` # Standard info line &8[&fracked.ru&8]&r &7 # Info with command reference &8[&fracked.ru&8]&r &7 &e/ # Info with player reference &8[&fracked.ru&8]&r &7 &e # Hard error (rare) &8[&fracked.ru&8]&r &cerror: &7 # Section header (paginated /help, /rules) &8[&fracked.ru&8]&r &8------------------------------------ &r&n
&r # Status row (tablist-style) &7: &f # Multi-line kick screen [racked.ru] at racked.ru ``` The 36-dash divider is `&8------------------------------------` — exactly 36 dashes. Don't shorten or pad. --- ## 6. Surface map | Surface | File on server | Brand element | |---|---|---| | Server-list MOTD | `MiniMOTD/main.conf` | hero wordmark + Russian flavour subtitle | | `motd=` | `server.properties` | plain wordmark + tagline | | Per-join chat | `Essentials/motd.txt` | branded prefix + `/help` hint | | Post-auth confirmation | `AuthMe/welcome.txt` | branded prefix + `&e{PLAYER}` | | Login/register flow | `AuthMe/messages/messages_en.yml` | branded prefix on every key | | `/help` pages | `HelpCommand/config.yml` | header + 36-dash dividers + monochrome page | | Whitelist kick | `ComfyWhitelist/locales/messages_en.yml` | multi-line `apply at racked.ru` screen | | Anti-cheat alerts | `GrimAC/messages.yml` | branded prefix; hard kicks keep `&c` | | Tab list | `TAB/config.yml` | small-caps footer wordmark + status rows | | Block-log output | `CoreProtect/language.yml` | branded prefix on every line | | Marriage chat | `MarriageMaster/lang/en.yml` | branded prefix on tellraw blocks | | Skin change | `SkinsRestorer/config.yml` (custom help) | branded prefix | | Land claim | `Homestead/config.yml`, `Lands/Language/*` | prefix on broadcasts (Lands lang deferred) | | Global chat | `LPC/config.yml` | `chat-format: {suffix}{prefix}&f{name}&r &8> &7{message}` | | Limbo entry | `AuthLimbo/config.yml` | already on-brand (custom plugin) | --- ## 7. Plugin-name leaks — banned Every upstream plugin tag is replaced with the canonical chat prefix: | Banned | Replace with | |---|---| | `[Lands]`, `[Homestead]`, `[SkinsRestorer]`, `[TAB]`, `[ProAntiTab]`, `[PAT]`, `Grim »`, `[VoiceChat]`, `[Multiverse-Core]`, `[WorldEdit]`, `[MarriageMaster]`, `[LPC]`, `[PhantomSMP]`, `[Essentials]`, `[CoreProtect]`, `[CO]`, `[Vault]`, `AuthMe`, `AuthMeReloaded` | `&8[&fracked.ru&8]&r ` | Strip "Join our Discord", "Visit our website" lines that link to upstream plugin authors. Never link to the plugin author's domain. --- ## 8. Colour-code reference card | Code | Sample | Allowed in chat? | |---|---|---| | `&f` | white | ✓ primary | | `&7` | grey | ✓ body | | `&8` | dark grey | ✓ structure | | `&e` | yellow | ✓ tokens only | | `&r` | reset | ✓ always close styled segments | | `&c` | red | ⚠ hard errors only | | `&n` | underline | ⚠ /help titles only | | `&o` | italic | ⚠ Russian flavour token only | | any other | — | ✗ banned | --- ## 9. Validation Before shipping a string: 1. Does it start with `&8[&fracked.ru&8]&r ` (chat) or use a documented form (MOTD, kick, /help header)? 2. Are colour codes inside the 5+1 allowed set? 3. Is body lowercase and exclamation-free? 4. Are commands / player names / URLs in `&e`? 5. Does the file still parse as valid YAML/HOCON/JSON? (Quote `&`-prefixed strings: `'&7text'`.) 6. Are placeholders preserved verbatim (`%player%`, `{PLAYER}`, ``)? If yes to all — ship. --- ## 10. Out of scope (deferred) These surfaces remain on upstream defaults pending a future pass: - **Lands** `Language/en-US.yml` (~6,975 lines). Body text rebrand deferred; broadcast prefixes in `config.yml` are already branded. - **Homestead** `languages/en-US.yml` (~645 lines). Same posture as Lands. - **Jar-locale extraction** for plugins where chat output is shipped inside the JAR (no on-disk lang file): SkinsRestorer (`locale_en.json`), Multiverse-Core (`en.properties`), WorldEdit / FAWE (`strings.json`), LuckPerms (`lp_en.properties`). Admin/builder-facing surfaces, low priority. - **GrimAC** `database.yml`, `discord.yml`, `punishments.yml` — secondary message files not yet touched. When picking these up: same palette, same prefix, same templates. No new design decisions required.