# Interim Mitigations — 2026-05-07 Server-level temporary workarounds applied while permanent fixes are pending. Each item lists its **revert trigger** so we don't carry these forever. --- ## H1 — `gamerule keepInventory true` (server-wide) **Status:** **NOT YET APPLIED LIVE.** The `gamerule` command is unreachable via the current RCON path — every variant attempted (`gamerule keepInventory true`, `minecraft:gamerule …`, `execute in minecraft:overworld run gamerule …`, lowercase, no value) returned `Incorrect argument for command` from Paper's command parser, and the command never appears as a "Rcon issued server command" line in `/data/logs/latest.log`. This matches AUDIT-2026-05-07 finding **F-16**: rcon-cli quoting / Paper 1.21.11 brigadier interaction appears to swallow the gamerule command client-side. **Why:** Until AuthLimbo F1 (void-damage guard) and F2 (`teleportAsync` retry) ship in production, ANY login race that void-kills a transiting player results in full inventory + xp loss (see YOU500 incident, 2026-05-07 17:13:39 BST). `keepInventory=true` server-wide is a blunt but sound safety net during the gap. Trade-off: removes survival death penalty everywhere, not just on auth-flow deaths. **To apply (operator action required, in-game):** 1. Op-login as `s8n` (or any rank-4 op). 2. In chat, run: `/gamerule keepInventory true` 3. Verify: `/gamerule keepInventory` should reply `keepInventory is set to true` 4. Note the date in this file under "Applied". **Applied:** _pending — deferred to operator while RCON gamerule path is broken (see F-16). Ask s8n to run it next time they're logged in. They were online 2026-05-07 17:47 BST restoring YOU500's gear — ideal moment missed; do it on next op session._ **Revert trigger (drop this safety net):** When **AuthLimbo 1.1.0** is deployed with **all of**: - F1 (void-damage guard for `pendingTransit` UUIDs) - F2 (post-`teleportAsync==false` recovery: snap to limbo spawn + retry) - F4 (pre-empt AuthMe's own broken teleport at LOGIN-LOWEST) …AND those have been observed handling at least one production void-death race correctly (look for `[AuthLimbo] void-damage cancelled for ` or `teleportAsync recovered after retry` lines in latest.log). **Revert command (in-game):** `/gamerule keepInventory false` **Cross-reference:** - Audit: `/home/admin/ai-lab/_github/minecraft-server/AUDIT-2026-05-07.md` F-02, F-16 - Plugin audit: `/home/admin/ai-lab/_github/auth-limbo/AUDIT-2026-05-07.md` F1, F2, F4 - Plugin roadmap: `/home/admin/ai-lab/_github/auth-limbo/ROADMAP.md` --- ## H2 — Container capability hardening (compose) **Status:** Applied to compose file 2026-05-07. **NOT yet applied to running container** — change goes live on next `docker compose up -d --force-recreate`. **Reason for deferral:** 2 players online (s8n + YOU500) at the time of edit; operator was actively restoring inventory via `/give`. Restart deferred to avoid a second incident on the same player on the same day. **Restart command (when window opens, no players online or with announcement):** ```bash ssh user@192.168.0.100 'docker compose -f /opt/docker/minecraft/docker-compose.yml down && docker compose -f /opt/docker/minecraft/docker-compose.yml up -d' ``` **Post-restart verification:** ```bash # 1. Container came up healthy: docker ps --filter name=minecraft-mc --format '{{.Status}}' # Expected: "Up X seconds (healthy)" — wait 4-5 min for healthcheck. # 2. itzg entrypoint did its chowns successfully: docker logs minecraft-mc 2>&1 | grep -iE "(error|denied|cannot)" | head # 3. RCON still reachable: echo "list" | docker exec -i minecraft-mc rcon-cli ``` **If the container fails to start** (most likely cause: missing capability): 1. Check logs for `chown: ... Operation not permitted` -> add `DAC_OVERRIDE`. 2. Check for `setuid` / `setgid` errors -> already in cap_add, but verify spelling. 3. Roll back: `cp /opt/docker/minecraft/docker-compose.yml.bak-2026-05-07-before-H2H3 /opt/docker/minecraft/docker-compose.yml && docker compose up -d`. **No revert trigger** — this is a permanent hardening, not a workaround. --- ## H3 — JVM Xmx lowered 16384M → 14336M (compose) **Status:** Applied to compose file 2026-05-07. **NOT yet applied to running container** — change goes live on the same restart that activates H2. **Reason:** AUDIT-2026-05-07 F-05 — original `-Xmx16384M` inside an 18 GB container leaves <2 GB headroom for off-heap (Netty buffers, native mmaps, plugin metadata). With 25 plugins on Aikar G1 flags, native memory regularly sits 2-3 GB above heap. A player surge that pushes G1 to its full 16 GB ceiling results in a silent kernel OOM kill of the container. **Decision:** Lower Xmx (14 GB), do NOT raise the container limit. Host has 31 GB RAM total with ~13 GB free at edit time, but nullstone runs other docker workloads (matrix, rocketchat, traefik, forgejo, etc) and the 18 GB budget for MC was already aggressive. New layout: 14 GB heap + ~3.5 GB native + 0.5 GB direct buffers fits comfortably in 18 GB. **No revert trigger** — permanent. If TPS regresses under load due to heap pressure, raise Xmx in 1 GB steps and re-evaluate; don't blanket-revert. --- ## H4 — Compose backups (defence-in-depth) **Status:** Applied 2026-05-07. **Files saved:** - Deployed: `/opt/docker/minecraft/docker-compose.yml.bak-2026-05-07-before-H2H3` - Repo: `/home/admin/ai-lab/_github/minecraft-server/docker-compose.yml.bak-2026-05-07-before-H2H3` **Restore commands (if H2/H3 prove broken after restart):** ```bash # Deployed (revert + restart): ssh user@192.168.0.100 'cp /opt/docker/minecraft/docker-compose.yml.bak-2026-05-07-before-H2H3 /opt/docker/minecraft/docker-compose.yml && docker compose -f /opt/docker/minecraft/docker-compose.yml up -d --force-recreate' # Repo: cp /home/admin/ai-lab/_github/minecraft-server/docker-compose.yml.bak-2026-05-07-before-H2H3 /home/admin/ai-lab/_github/minecraft-server/docker-compose.yml ``` **Backup retention:** keep both `.bak-2026-05-07-before-H2H3` files until the post-restart verification has been signed off (i.e. one full day of healthy uptime under load). --- ## Index of applied measures | ID | Status | Applied (live) | Reverts when | |-----|----------------------|----------------|-------------------------------| | H1 | Compose-staged only | NO (deferred to operator: F-16 RCON path broken) | AuthLimbo 1.1.0 (F1+F2+F4) ships and proves itself in prod | | H2 | Compose edits saved | NO (next restart) | never — permanent hardening | | H3 | Compose edits saved | NO (next restart) | never — permanent | | H4 | Backups created | YES | after H2/H3 prove healthy |