H2 (F-06): cap_drop ALL + minimum cap_add (CHOWN, SETUID, SETGID, FOWNER),
no-new-privileges, deploy.resources.limits.pids=4096. compose config valid.
DAC_OVERRIDE deliberately omitted; re-add only if entrypoint chown fails.
H3 (F-05): Xmx 16384M -> 14336M, MEMORY_SIZE 16G -> 14G. Leaves ~3.5G
headroom for off-heap inside the unchanged 18G container limit. Host has
no spare RAM to raise the cap (other workloads).
H1 (F-02): server-wide gamerule keepInventory true planned but RCON path
for gamerule is broken (F-16) so it's deferred to operator in-game on next
op session. Documented in INTERIM-MITIGATIONS.md with a clear revert
trigger (when AuthLimbo F1+F2+F4 ship).
H4: pre-edit compose backed up to docker-compose.yml.bak-2026-05-07-before-H2H3
(deployed and repo). Restore commands in INTERIM-MITIGATIONS.md.
Live restart deferred: 2 players online (s8n actively restoring YOU500's
gear via /give). H2/H3 go live on next compose recreate.
Captures live config state of nullstone Purpur 1.21.11 server:
- docker-compose.yml (itzg/minecraft-server image, MODRINTH_PROJECTS + PLUGINS lists)
- All plugin configs under live-server/plugins/ (no DBs, no jars, no world data)
- Server core: bukkit.yml, spigot.yml, purpur.yml, paper-global.yml, paper-world-defaults.yml, server.properties
Excluded via .gitignore:
- World data (world/, world_nether/, world_the_end/, auth_limbo/)
- Sensitive: AuthMe DB (password hashes), Lands DB, CoreProtect DB, Essentials userdata
- Jars (auto-fetched), logs, caches, .paper-remapped