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Author SHA1 Message Date
s8n
2d9c8db2dc audit P0 quick-wins: H2 container hardening, H3 Xmx tuning, H1 staged
H2 (F-06): cap_drop ALL + minimum cap_add (CHOWN, SETUID, SETGID, FOWNER),
no-new-privileges, deploy.resources.limits.pids=4096. compose config valid.
DAC_OVERRIDE deliberately omitted; re-add only if entrypoint chown fails.

H3 (F-05): Xmx 16384M -> 14336M, MEMORY_SIZE 16G -> 14G. Leaves ~3.5G
headroom for off-heap inside the unchanged 18G container limit. Host has
no spare RAM to raise the cap (other workloads).

H1 (F-02): server-wide gamerule keepInventory true planned but RCON path
for gamerule is broken (F-16) so it's deferred to operator in-game on next
op session. Documented in INTERIM-MITIGATIONS.md with a clear revert
trigger (when AuthLimbo F1+F2+F4 ship).

H4: pre-edit compose backed up to docker-compose.yml.bak-2026-05-07-before-H2H3
(deployed and repo). Restore commands in INTERIM-MITIGATIONS.md.

Live restart deferred: 2 players online (s8n actively restoring YOU500's
gear via /give). H2/H3 go live on next compose recreate.
2026-05-07 17:51:58 +01:00