Initial commit: racked.ru Minecraft server config snapshot
Captures live config state of nullstone Purpur 1.21.11 server:
- docker-compose.yml (itzg/minecraft-server image, MODRINTH_PROJECTS + PLUGINS lists)
- All plugin configs under live-server/plugins/ (no DBs, no jars, no world data)
- Server core: bukkit.yml, spigot.yml, purpur.yml, paper-global.yml, paper-world-defaults.yml, server.properties
Excluded via .gitignore:
- World data (world/, world_nether/, world_the_end/, auth_limbo/)
- Sensitive: AuthMe DB (password hashes), Lands DB, CoreProtect DB, Essentials userdata
- Jars (auto-fetched), logs, caches, .paper-remapped
2026-04-30 18:33:38 +01:00
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# Translation config for the AuthMe help, e.g. when /authme help or /authme help register is called
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# -------------------------------------------------------
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# List of texts used in the help section
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common:
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chat: deep rebrand to racked.ru palette + prefix
22 plugins audited, 14 rebranded, 21 files changed. Locks player-facing
chat to monochrome + &e yellow accent with universal prefix
&8[&fracked.ru&8]&r — strips every plugin-name leak (AuthMeReloaded,
[Lands], [Homestead], [SkinsRestorer], [TAB], Grim », [ProAntiTab],
upstream Discord pitches).
Tier-1 surfaces:
- AuthMe welcome.txt: 1-line branded login (was "AuthMeReloaded
protection!"); ~108 messages recoloured
- MiniMOTD: dead 1.16.2 config.yml deleted (salvos.ddns.net + joke
MOTDs); main.conf already on-brand
- HelpCommand: full /help recolour, &a/&c labels purged
- ComfyWhitelist: kick screen redesigned to "apply at racked.ru"
- LPC chat-format: banned &l removed (every chat line)
Tier-2 prefix sweep across TAB, GrimAC, ProAntiTab, CoreProtect,
SkinsRestorer, MarriageMaster, Homestead, UltimateTimber.
Plugin folder rename: RackedLimbo → AuthLimbo (matches 2026-04-30
plugin rename + docker-compose update in 6487ada).
Lands lang (~6,975 lines), Homestead lang (~645 lines), and
jar-locale plugins (Multiverse, WorldEdit, FAWE, LuckPerms,
SkinsRestorer prefix) deferred — see docs/REBRAND_2026-04-30.md.
Adds canonical reference: docs/RACKED_BRAND.md (palette, wordmark,
templates, validation checklist).
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-01 10:40:28 +01:00
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header: '&8------------------------------------'
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Initial commit: racked.ru Minecraft server config snapshot
Captures live config state of nullstone Purpur 1.21.11 server:
- docker-compose.yml (itzg/minecraft-server image, MODRINTH_PROJECTS + PLUGINS lists)
- All plugin configs under live-server/plugins/ (no DBs, no jars, no world data)
- Server core: bukkit.yml, spigot.yml, purpur.yml, paper-global.yml, paper-world-defaults.yml, server.properties
Excluded via .gitignore:
- World data (world/, world_nether/, world_the_end/, auth_limbo/)
- Sensitive: AuthMe DB (password hashes), Lands DB, CoreProtect DB, Essentials userdata
- Jars (auto-fetched), logs, caches, .paper-remapped
2026-04-30 18:33:38 +01:00
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optional: 'Optional'
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hasPermission: 'You have permission'
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noPermission: 'No permission'
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default: 'Default'
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result: 'Result'
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defaultPermissions:
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notAllowed: 'No permission'
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opOnly: 'OP''s only'
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allowed: 'Everyone allowed'
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# -------------------------------------------------------
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# Titles of the individual help sections
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# Set the translation text to empty text to disable the section, e.g. to hide alternatives:
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# alternatives: ''
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section:
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command: 'Command'
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description: 'Short description'
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detailedDescription: 'Detailed description'
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arguments: 'Arguments'
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permissions: 'Permissions'
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alternatives: 'Alternatives'
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children: 'Commands'
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# -------------------------------------------------------
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# You can translate the data for all commands using the below pattern.
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# For example to translate /authme reload, create a section "authme.reload", or "login" for /login
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# If the command has arguments, you can use arg1 as below to translate the first argument, and so forth
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# Translations don't need to be complete; any missing section will be taken from the default silently
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# Important: Put main commands like "authme" before their children (e.g. "authme.reload")
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commands:
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authme.register:
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description: 'Register a player'
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detailedDescription: 'Register the specified player with the specified password.'
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arg1:
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label: 'player'
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description: 'Player name'
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arg2:
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label: 'password'
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description: 'Password'
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