# Philosophy

> vanilla soul. QoL bones. light social moderation. real consequences.

The canonical statement of how racked.ru plays. Pair with [VIBE.md](../VIBE.md) (feel),
[RULES.md](../RULES.md) (the short list), [MISSION.md](../MISSION.md) (FOSS posture),
and [docs/MODERATION.md](MODERATION.md) (how bans work).

---

## Position on the anarchy spectrum

racked.ru is **leaning anarchy**. Closer to 2b2t than to lobby-survival. Closer to
"the world doesn't owe you safety" than "everyone gets a starter kit and a hug."

But not pure anarchy. We ship:

- **Claims** (Lands + Homestead) — opt-in safety. You earn it by claiming. You lose it
  by walking outside the claim.
- **Homes + /msg + /tpa** (Essentials) — QoL convenience, not power. Same tools every
  player has. No premium tiers.
- **Offline auth** (AuthMe + AuthLimbo) — your name is yours, password-protected. No
  Microsoft account required.

Everything else is the world being the world.

---

## What we ARE

- **Real PvP.** Anywhere outside a claim. No safe-zones beyond what you build.
- **Real grief.** Outside claims, blocks are fair game. Burn it, mine it, take it.
- **Real loss.** `keepInventory` is off. Die in lava → that diamond chestplate is lava's now.
- **Trust-based economy.** `/shop` and `/ah` exist. Player-to-player trades are on you.
  No server-enforced escrow. No "I got scammed, refund me."
- **Player-driven stories.** Factions form. Wars happen. Bases get found and razed.
  Alliances betray. We don't author the narrative — you do.
- **Hard difficulty, denser mobs, 50% sleep threshold.** The server doesn't catch you
  when you fall. Phantoms still come.

---

## What we ARE NOT

- **Not a Disney-fantasy server.** Nobody is forced to be friends. Mean banter is fine.
  Refusing to help a newbie is fine. "Owned by my faction now" is fine.
- **Not roleplay-required.** No mandatory lore, no enforced character names, no IC/OOC
  rules. RP if you want, don't if you don't.
- **Not pay-to-win.** No donor tier. No premium prefixes. No paid claim chunks. No
  unlocks behind money. May never have any.
- **Not noob-padded.** Spawn protection is off. There's no /back-to-corpse. There's no
  starter kit. New players figure it out the same way the rest of us did.
- **Not surprise-banned.** See [MODERATION.md](MODERATION.md). Bans are for the
  pre-published list, not for vibes.

---

## What we WILL moderate

Short list. Zero tolerance.

- **Slurs / hate speech.** Racial, ethnic, sexual-orientation, religious. Not
  arguable, not "just joking."
- **Doxing / IRL threats / sharing IRL info.** Real names, addresses, employers,
  family. Threats against people IRL.
- **CSAM / illegal content** in any form, anywhere — chat, builds, signs, books.
- **Botnet attacks on infra.** DDoS, exploit attempts against the host, the auth
  server, or the Discord. Includes hired attacks.
- **Cheating clients.** GrimAC + anti-xray are watching. We detect — we don't ban
  for "looks sus in PvP." Detection > suspicion.
- **Abusing the operator account or admin powers.** Including by the operator. See
  MODERATION.md self-imposed rules.

That's the list. It's pre-published, in this repo, in the git history. If a behaviour
isn't on it, it's not bannable.

---

## What we WON'T moderate

- **PvP** anywhere outside claims. Including ambushes, including griefkilling, including
  spawn-camping (don't grief the spawn area itself, but killing players near it: fair).
- **Raid** outside claims. Tunneling under bases, finding hidden vaults, looting chests.
- **In-game scamming.** Trade went bad? Caveat emptor. The economy is not refereed.
- **Mean chat that isn't slurs.** Trash-talk, banter, telling someone their build is
  ugly, telling someone you'll raid them tomorrow. All fine.
- **Refusing to help newbies.** Nobody is required to teach. Nobody is required to share.
- **Alliance drama.** Faction beef, betrayals, "my friend dumped me for the other
  faction" — not our problem.
- **"Owned by us now" claims** over land, regions, players, builds. Make your claim,
  defend it, lose it like everyone else.

---

## Tie-back

Same posture as the rest of racked.ru
(`memory: project_racked_philosophy.md`): pragmatic, not preachy. Privacy + perf are the
load-bearing promises. Everything else — including this server's social rules — exists
to keep those promises intact and let players run their own game.

> rules outside gameplay. anarchy inside it. pre-published bans only.
