Auth-limbo + login-restore fix for Paper 1.21+. Bypasses the AuthMe `teleportOnLogin` race (PaperMC/Paper#4085) by listening at MONITOR priority, reading the player's saved quit-location from AuthMe's SQLite DB, pinning the destination chunk via addPluginChunkTicket, then chaining getChunkAtAsyncUrgently and teleportAsync. Bundles a void auth_limbo world via custom ChunkGenerator so the plugin removes the need for Multiverse-Core for offline-mode auth flows.
24 lines
218 B
Text
24 lines
218 B
Text
# Build output
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target/
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*.class
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# IDE
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.idea/
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*.iml
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*.iws
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*.ipr
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.vscode/
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.project
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.classpath
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.settings/
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# Logs and OS
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*.log
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.DS_Store
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Thumbs.db
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# Maven wrapper (we don't ship one)
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.mvn/
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mvnw
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mvnw.cmd
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lib/AuthMe-*.jar
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